@drincs/nqtr
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A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.
2 lines • 312 B
JavaScript
;var t=class{static minDayHours=0;static maxDayHours=24;static defaultTimeSpent=1;static timeSlots=[];static weekLength=7;static weekendStartDay=this.weekLength-1;static weekDaysNames=[]};module.exports=t;//# sourceMappingURL=TimeManagerSettings.js.map
//# sourceMappingURL=TimeManagerSettings.js.map