@drincs/nqtr
Version:
A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.
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TypeScript
import ActivityInterface from '../ActivityInterface.js';
import '@drincs/nqtr';
interface MapBaseModelProps {
/**
* The name
* @default ""
*/
name?: string;
/**
* The image of the map.
* @default undefined
*/
image?: string;
/**
* The activities that are available in this map.
* @default []
*/
activities?: ActivityInterface[];
}
export type { MapBaseModelProps as default };