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@drincs/nqtr

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A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.

2 lines 214 B
'use strict';var _="___nqtr-time_manager_settings___",t="___nqtr-time_manager_data___";exports.TIME_DATA_KEY=t;exports.TIME_SETTINGS_KEY=_;//# sourceMappingURL=constants.js.map //# sourceMappingURL=constants.js.map