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@drincs/nqtr

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A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.

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import ActivityInterface from '../interface/ActivityInterface.mjs'; import ActivityProps from '../interface/ActivityProps.mjs'; import { OnRunEvent } from '../types/OnRunEvent.mjs'; import ActivityStoredClass from './ActivityStoredClass.mjs'; import '@drincs/nqtr'; import '@drincs/pixi-vn'; /** * The activity model. It is used to create an activity. * @example * ```tsx * export const nap = new ActivityModel("nap", * (_, event) => { * if (event) { * event.navigate("/game") * callLabelWithGoNavigationCallBack(napLabel, event) * } * else { * console.error("Event is undefined") * } * }, * { * name: "Nap", * fromHour: 5, * toHour: 23, * icon: "https://icon.jpg", * } * ) * ``` */ declare class ActivityBaseModel extends ActivityStoredClass<ActivityInterface> { /** * @param id The activity id, that must be unique. * @param onRun The function that is called when the activity is runned. Have 2 parameters: the runned activity and the yourParams object, that is an object with the parameters that you want to pass to the onRun function. * @param props The activity properties. */ constructor(id: string, onRun: OnRunEvent<ActivityInterface>, props: ActivityProps); private defaultName; /** * The name of the activity. */ get name(): string; set name(value: string | undefined); private defaultDisabled; /** * Whether is disabled. If it is a string, it is a Pixi'VN flag name. */ get disabled(): boolean; set disabled(value: boolean | string); private defaultHidden; /** * Whether is hidden. If it is a string, it is a Pixi'VN flag name. */ get hidden(): boolean; set hidden(value: boolean | string); private _icon?; /** * The icon of the activity. */ get icon(): string | undefined; } export { ActivityBaseModel as default };