@downpourdigital/physics
Version:
Animation physics!
4 lines (3 loc) • 310 B
TypeScript
import { SimulationNDState } from '../abstracts/multidimensional/SimulationND';
import { VectorClass } from '../abstracts/multidimensional/Vector';
export default function springForceFromStateND(out: Float32Array, v: VectorClass, state: SimulationNDState, target: Float32Array, k: number, b: number): void;