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@downpourdigital/physics

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Animation physics!

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import { SimulationNDState } from '../abstracts/multidimensional/SimulationND'; import { VectorClass } from '../abstracts/multidimensional/Vector'; export default function springForceFromStateND(out: Float32Array, v: VectorClass, state: SimulationNDState, target: Float32Array, k: number, b: number): void;