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@downpourdigital/physics

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Animation physics!

16 lines (15 loc) 443 B
import type { vec2 } from 'gl-matrix'; export declare type VectorClass = { zero: typeof vec2.zero; add: typeof vec2.add; sub: typeof vec2.sub; div: typeof vec2.div; dist: typeof vec2.dist; mul: typeof vec2.mul; len: typeof vec2.len; scale: typeof vec2.scale; scaleAndAdd: typeof vec2.scaleAndAdd; copy: typeof vec2.copy; equals: typeof vec2.equals; create: () => Float32Array; };