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@doegis/core

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DOE GIS API

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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderTechniqueConfiguration as o,parameter as s}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";class t extends o{constructor(){super(...arguments),this.receiveShadows=!0,this.hasWebGL2Context=!1}}e([s()],t.prototype,"receiveShadows",void 0),e([s()],t.prototype,"hasWebGL2Context",void 0);export{t as ShadowConfiguration};