@doegis/core
Version:
DOE GIS API
10 lines (8 loc) • 381 B
JavaScript
import{glsl as o}from"../shaderModules/interfaces.js";function e(e){e.vertex.code.add(o`vec4 offsetBackfacingClipPosition(vec4 posClip, vec3 posWorld, vec3 normalWorld, vec3 camPosWorld) {
vec3 camToVert = posWorld - camPosWorld;
bool isBackface = dot(camToVert, normalWorld) > 0.0;
if (isBackface) {
posClip.z += 0.0000003 * posClip.w;
}
return posClip;
}`)}export{e as Offset};