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@dnd-kit/core

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dnd kit – a lightweight React library for building performant and accessible drag and drop experiences

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import type { ClientRect } from '../../types'; import type { Collision, CollisionDescriptor } from './types'; /** * Sort collisions from smallest to greatest value */ export declare function sortCollisionsAsc({ data: { value: a } }: CollisionDescriptor, { data: { value: b } }: CollisionDescriptor): number; /** * Sort collisions from greatest to smallest value */ export declare function sortCollisionsDesc({ data: { value: a } }: CollisionDescriptor, { data: { value: b } }: CollisionDescriptor): number; /** * Returns the coordinates of the corners of a given rectangle: * [TopLeft {x, y}, TopRight {x, y}, BottomLeft {x, y}, BottomRight {x, y}] */ export declare function cornersOfRectangle({ left, top, height, width }: ClientRect): { x: number; y: number; }[]; /** * Returns the first collision, or null if there isn't one. * If a property is specified, returns the specified property of the first collision. */ export declare function getFirstCollision(collisions: Collision[] | null | undefined): Collision | null; export declare function getFirstCollision<T extends keyof Collision>(collisions: Collision[] | null | undefined, property: T): Collision[T] | null;