@distype/cmd
Version:
A command handler for Distype.
115 lines (114 loc) • 3.65 kB
JavaScript
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.ButtonContext = exports.Button = exports.ButtonStyle = void 0;
const BaseComponent_1 = require("./base/BaseComponent");
const DiscordTypes = __importStar(require("discord-api-types/v10"));
/**
* A button's style.
*/
var ButtonStyle;
(function (ButtonStyle) {
ButtonStyle[ButtonStyle["PRIMARY"] = 1] = "PRIMARY";
ButtonStyle[ButtonStyle["SECONDARY"] = 2] = "SECONDARY";
ButtonStyle[ButtonStyle["SUCCESS"] = 3] = "SUCCESS";
ButtonStyle[ButtonStyle["DANGER"] = 4] = "DANGER";
})(ButtonStyle || (exports.ButtonStyle = ButtonStyle = {}));
/**
* The button builder.
*
* @example
* ```ts
* new Button()
* .setId(`foo`)
* .setStyle(ButtonStyle.PRIMARY)
* .setLabel(`Click me!`)
* .setExecute((ctx) => {
* ctx.send(`Boo! :ghost:`);
* });
* ```
* @see [Discord API Reference](https://discord.com/developers/docs/interactions/message-components#buttons)
*/
class Button extends BaseComponent_1.BaseComponent {
/**
* Create the button builder.
*/
constructor() {
super(DiscordTypes.ComponentType.Button);
}
/**
* Set the component's style
* @param style The style to use.
* @returns The component.
*/
setStyle(style) {
this._raw.style = style;
return this;
}
/**
* Set the component's label.
* @param label The label to use.
* @returns The component.
*/
setLabel(label) {
this._raw.label = label;
return this;
}
/**
* Set the component's emoji.
* @param emoji The emoji to use.
* @returns The component.
*/
setEmoji(emoji) {
this._raw.emoji = emoji;
return this;
}
}
exports.Button = Button;
/**
* {@link Button} context.
*/
class ButtonContext extends BaseComponent_1.BaseComponentContext {
/**
* Create {@link Button button} context.
* @param interaction The interaction payload.
* @param commandHandler The {@link CommandHandler command handler} that invoked the context.
*/
constructor(interaction, commandHandler) {
// eslint-disable-line no-useless-constructor
super(interaction, commandHandler);
}
}
exports.ButtonContext = ButtonContext;
;