@dishuostec/llrt-types
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Type definitions for LLRT, Low Latency Runtime
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TypeScript
declare module "events" {
type EventMap<T> = Record<keyof T, any[]> | DefaultEventMap;
type DefaultEventMap = [never];
type AnyRest = [...args: any[]];
type Args<K, T> = T extends DefaultEventMap
? AnyRest
: K extends keyof T
? T[K]
: never;
type Key<K, T> = T extends DefaultEventMap ? EventKey : K | keyof T;
type Key2<K, T> = T extends DefaultEventMap ? EventKey : K & keyof T;
type Listener<K, T, F> = T extends DefaultEventMap
? F
: K extends keyof T
? T[K] extends unknown[]
? (...args: T[K]) => void
: never
: never;
type Listener1<K, T> = Listener<K, T, (...args: any[]) => void>;
export class EventEmitter<T extends EventMap<T> = DefaultEventMap> {
constructor();
/**
* Alias for `emitter.on(eventName, listener)`.
*/
addListener<K>(eventName: Key<K, T>, listener: Listener1<K, T>): this;
/**
* Adds the `listener` function to the end of the listeners array for the event
* named `eventName`. No checks are made to see if the `listener` has already
* been added. Multiple calls passing the same combination of `eventName` and
* `listener` will result in the `listener` being added, and called, multiple times.
*
* ```js
* server.on('connection', (stream) => {
* console.log('someone connected!');
* });
* ```
*
* Returns a reference to the `EventEmitter`, so that calls can be chained.
*
* By default, event listeners are invoked in the order they are added. The `emitter.prependListener()` method can be used as an alternative to add the
* event listener to the beginning of the listeners array.
*
* ```js
* import { EventEmitter } from 'events';
* const myEE = new EventEmitter();
* myEE.on('foo', () => console.log('a'));
* myEE.prependListener('foo', () => console.log('b'));
* myEE.emit('foo');
* // Prints:
* // b
* // a
* ```
* @param eventName The name of the event.
* @param listener The callback function
*/
on<K>(eventName: Key<K, T>, listener: Listener1<K, T>): this;
/**
* Adds a **one-time** `listener` function for the event named `eventName`. The
* next time `eventName` is triggered, this listener is removed and then invoked.
*
* Returns a reference to the `EventEmitter`, so that calls can be chained.
*
* By default, event listeners are invoked in the order they are added. The `emitter.prependOnceListener()` method can be used as an alternative to add the
* event listener to the beginning of the listeners array.
*
* ```js
* import { EventEmitter } from 'events';
* const myEE = new EventEmitter();
* myEE.once('foo', () => console.log('a'));
* myEE.prependOnceListener('foo', () => console.log('b'));
* myEE.emit('foo');
* // Prints:
* // b
* // a
* ```
* @since v0.3.0
* @param eventName The name of the event.
* @param listener The callback function
*/
once<K>(eventName: Key<K, T>, listener: Listener1<K, T>): this;
/**
* Removes the specified `listener` from the listener array for the event named `eventName`.
*
* `removeListener()` will remove, at most, one instance of a listener from the
* listener array. If any single listener has been added multiple times to the
* listener array for the specified `eventName`, then `removeListener()` must be
* called multiple times to remove each instance.
*
* Once an event is emitted, all listeners attached to it at the time of emitting are called in order.
* This implies that any `removeListener()` calls _after_ emitting and _before_ the last listener finishes execution
* will not remove them from `emit()` in progress. Subsequent events behave as expected.
*
* ```js
* import { EventEmitter } from 'events';
* class MyEmitter extends EventEmitter {}
* const myEmitter = new MyEmitter();
*
* const callbackA = () => {
* console.log('A');
* myEmitter.removeListener('event', callbackB);
* };
*
* const callbackB = () => {
* console.log('B');
* };
*
* myEmitter.on('event', callbackA);
*
* myEmitter.on('event', callbackB);
*
* // callbackA removes listener callbackB but it will still be called.
* // Internal listener array at time of emit [callbackA, callbackB]
* myEmitter.emit('event');
* // Prints:
* // A
* // B
*
* // callbackB is now removed.
* // Internal listener array [callbackA]
* myEmitter.emit('event');
* // Prints:
* // A
* ```
*
* Because listeners are managed using an internal array, calling this will
* change the position indices of any listener registered _after_ the listener
* being removed. This will not impact the order in which listeners are called,
* but it means that any copies of the listener array as returned by
* the `emitter.listeners()` method will need to be recreated.
*
* When a single function has been added as a handler multiple times for a single
* event (as in the example below), `removeListener()` will remove the most
* recently added instance. In the example the `once('ping')` listener is removed:
*
* ```js
* import { EventEmitter } from 'events';
* const ee = new EventEmitter();
*
* function pong() {
* console.log('pong');
* }
*
* ee.on('ping', pong);
* ee.once('ping', pong);
* ee.removeListener('ping', pong);
*
* ee.emit('ping');
* ee.emit('ping');
* ```
*
* Returns a reference to the `EventEmitter`, so that calls can be chained.
*/
removeListener<K>(eventName: Key<K, T>, listener: Listener1<K, T>): this;
/**
* Alias for `emitter.removeListener()`.
*/
off<K>(eventName: Key<K, T>, listener: Listener1<K, T>): this;
/**
* Synchronously calls each of the listeners registered for the event named `eventName`, in the order they were registered, passing the supplied arguments
* to each.
*
* ```js
* import { EventEmitter } from 'events';
* const myEmitter = new EventEmitter();
*
* // First listener
* myEmitter.on('event', function firstListener() {
* console.log('Helloooo! first listener');
* });
* // Second listener
* myEmitter.on('event', function secondListener(arg1, arg2) {
* console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
* });
* // Third listener
* myEmitter.on('event', function thirdListener(...args) {
* const parameters = args.join(', ');
* console.log(`event with parameters ${parameters} in third listener`);
* });
*
* myEmitter.emit('event', 1, 2, 3, 4, 5);
*
* // Prints:
* // Helloooo! first listener
* // event with parameters 1, 2 in second listener
* // event with parameters 1, 2, 3, 4, 5 in third listener
* ```
*/
emit<K>(eventName: Key<K, T>, ...args: Args<K, T>): void;
/**
* Adds the `listener` function to the _beginning_ of the listeners array for the
* event named `eventName`. No checks are made to see if the `listener` has
* already been added. Multiple calls passing the same combination of `eventName`
* and `listener` will result in the `listener` being added, and called, multiple times.
*
*
* Returns a reference to the `EventEmitter`, so that calls can be chained.
* @param eventName The name of the event.
* @param listener The callback function
*/
prependListener<K>(eventName: Key<K, T>, listener: Listener1<K, T>): this;
/**
* Adds a **one-time**`listener` function for the event named `eventName` to the _beginning_ of the listeners array.
* The next time `eventName` is triggered, this listener is removed, and then invoked.
*
* Returns a reference to the `EventEmitter`, so that calls can be chained.
* @param eventName The name of the event.
* @param listener The callback function
*/
prependOnceListener<K>(
eventName: Key<K, T>,
listener: Listener1<K, T>
): this;
/**
* Returns an array listing the events for which the emitter has registered
* listeners. The values in the array are strings or `Symbol`s.
*
* ```js
* import { EventEmitter } from 'events';
*
* const myEE = new EventEmitter();
* myEE.on('foo', () => {});
* myEE.on('bar', () => {});
*
* const sym = Symbol('symbol');
* myEE.on(sym, () => {});
*
* console.log(myEE.eventNames());
* // Prints: [ 'foo', 'bar', Symbol(symbol) ]
* ```
*/
eventNames(): Array<EventKey & Key2<unknown, T>>;
}
export default EventEmitter;
}