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@discord-additions/components

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Some helpful additions to make creating components easier.

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import ActionRow from "./Structures/ActionRow"; import Button from "./Structures/Button"; import type { InteractionButtonStyle } from "./Structures/Button"; import SelectMenu from "./Structures/SelectMenu"; import TextInput from "./Structures/TextInput"; import { ButtonStyles, ComponentTypes } from "./util/Constants"; import type { TextInputStyle } from "./Structures/TextInput"; import type { MessageActionRow, ModalActionRow, PartialEmoji, SelectMenuOption } from "./util/types"; type RowMax = 1 | 2 | 3 | 4 | 5; type ValidComponents = Button | SelectMenu | TextInput; export default class ComponentHelper<T extends MessageActionRow | ModalActionRow = MessageActionRow | ModalActionRow> { rowMax: RowMax = 5; private rows: Array<ActionRow> = []; private currentIndex = 0; constructor(rowMax?: RowMax) { if (rowMax) this.rowMax = rowMax; } setRowMax(rowMax: RowMax) { this.rowMax = rowMax; return this; } private getCurrentRow() { return (this.rows[this.currentIndex] || (this.rows[this.currentIndex] = new ActionRow())); } /** * Star a new action row * * @param {Array<ValidComponents>} [components=[]] - the components to start this new row with * @returns {this} */ addRow(components: Array<ValidComponents> = []) { this.currentIndex++; this.rows.push(new ActionRow().addComponents(...components)); return this; } /** * Add a component to the current row, or a new row depending on certain conditions * * @param {ValidComponents} component - the component to add * @returns {this} */ addComponent(component: ValidComponents) { const cur = this.getCurrentRow(); if (component.type === ComponentTypes.SELECT_MENU) { if (cur.isEmpty()) { cur.addComponent(component); this.addRow(); return this; } else { this.addRow([component]).addRow(); return this; } } if (cur.size >= this.rowMax) return this.addRow([component]); else { cur.addComponent(component); return this; } } /** * bulk add several components * * @param {Array<ValidComponents>} components - the components to add * @returns {this} */ addComponents(...components: Array<ValidComponents>) { components.map(c => this.addComponent(c)); return this; } /** * Add an interaction button to the current row * * @param {InteractionButtonStyle} style - the style of the button (see [this](https://discord.com/developers/docs/interactions/message-components#button-object-button-styles)) * @param {string} customID - a developer-defined identifier for the button, max 100 characters * @param {string} [label] - text that appears on the button, max 80 characters * @param {PartialEmoji} [emoji] - an emoji that appears on the button * @param {boolean} [disabled] - whether the button is disabled * @returns {this} */ addInteractionButton(style: InteractionButtonStyle, customID: string, label?: string, emoji?: PartialEmoji, disabled?: boolean) { this.addComponent(new Button(style, customID).load(style, customID, label, emoji, disabled)); return this; } /** * Add a url button to the current row * * @param {string} url - the url to open when clicked * @param {string} label - text that appears on the button, max 80 characters * @param {PartialEmoji} [emoji] - an emoji that appears on the button * @param {boolean} [disabled] - whether the button is disabled * @returns {this} */ addURLButton(url: string, label?: string, emoji?: PartialEmoji, disabled?: boolean) { this.addComponent(new Button(ButtonStyles.LINK, url).load(ButtonStyles.LINK, url, label, emoji, disabled)); return this; } get addLinkButton() { return this.addURLButton.bind(this); } /** * Add a select menu (to the current row, if empty - else as a new row) * * @param {string} customID - a developer-defined identifier for the button, max 100 characters * @param {Array<SelectMenuOption>} options - the choices in the select, max 25 * @param {string} [placeholder] - custom placeholder text if nothing is selected, max 100 characters * @param {number} [minValues] - the minimum number of items that must be chosen; default 1, min 0, max 25 * @param {number} [maxValues] - the maximum number of items that can be chosen; default 1, max 25 * @param {boolean} [disabled] - disable the select, default false * @returns {this} */ addSelectMenu(customID: string, options: Array<SelectMenuOption>, placeholder?: string, minValues?: number, maxValues?: number, disabled?: boolean) { this.addComponent(new SelectMenu(customID).load(customID, options, placeholder, minValues, maxValues, disabled)); return this; } /** * Add a text input to the current row * * @param {TextInputStyle} style - the style of the text input (see [this](https://discord.com/developers/docs/interactions/message-components#text-inputs-text-input-styles)) * @param {string} label - the label for this component * @param {string} customID - a developer-defined identifier for the input, max 100 characters * @param {string} [placeholder] - custom placeholder text if the input is empty, max 100 characters * @param {string} [value] - a pre-filled value for this component, max 4000 characters * @param {number} [minLength] - the minimum input length for a text input, min 0, max 4000 * @param {number} [maxLength] - the maximum input length for a text input, min 1, max 4000 * @param {boolean} [required] - whether this component is required to be filled, default true * @returns */ addTextInput(style: TextInputStyle, label: string, customID: string, placeholder?: string, value?: string, minLength?: number, maxLength?: number, required?: boolean) { this.addComponent(new TextInput(style, label, customID).load(style, label, customID, placeholder, value, minLength, maxLength, required)); return this; } /** * remove all of the rows that are empty * * @returns {this} */ removeEmptyRows() { this.rows.forEach((row, index) => { if (row.size === 0) this.rows.splice(index, 1); }); this.currentIndex = this.rows.length - 1; return this; } /** convert the current contents to JSON */ toJSON() { return this.removeEmptyRows().rows.map(row => row.toJSON()) as Array<T>; } /** * Convert an emoji to a partial * * @param {string} emoji - the unicode point of the emoji if default, else the fully qualified emoji * @param {("default" | "custom")} type - default if built in (unicode), custom otherwise * @returns {PartialEmoji} * @example emojiToPartial("🐾", "default") * @example emojiToPartial("<:paws8:681748079778463796>", "custom") */ static emojiToPartial(emoji: string, type: "default" | "custom"): PartialEmoji { if (type === "default") return { id: null, name: emoji, animated: false }; else { const [, anim, name, id] = /^<?(a)?:(.*):([\d]{15,21})>?$/.exec(emoji) ?? []; if (!name || !id) return this.emojiToPartial(emoji, "default"); return { id, name, animated: anim === "a" }; } } }