@discord-additions/components
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Some helpful additions to make creating components easier.
185 lines (169 loc) • 7.01 kB
text/typescript
import ActionRow from "./Structures/ActionRow";
import Button from "./Structures/Button";
import type { InteractionButtonStyle } from "./Structures/Button";
import SelectMenu from "./Structures/SelectMenu";
import TextInput from "./Structures/TextInput";
import { ButtonStyles, ComponentTypes } from "./util/Constants";
import type { TextInputStyle } from "./Structures/TextInput";
import type { MessageActionRow, ModalActionRow, PartialEmoji, SelectMenuOption } from "./util/types";
type RowMax = 1 | 2 | 3 | 4 | 5;
type ValidComponents = Button | SelectMenu | TextInput;
export default class ComponentHelper<T extends MessageActionRow | ModalActionRow = MessageActionRow | ModalActionRow> {
rowMax: RowMax = 5;
private rows: Array<ActionRow> = [];
private currentIndex = 0;
constructor(rowMax?: RowMax) {
if (rowMax) this.rowMax = rowMax;
}
setRowMax(rowMax: RowMax) {
this.rowMax = rowMax;
return this;
}
private getCurrentRow() {
return (this.rows[this.currentIndex] || (this.rows[this.currentIndex] = new ActionRow()));
}
/**
* Star a new action row
*
* @param {Array<ValidComponents>} [components=[]] - the components to start this new row with
* @returns {this}
*/
addRow(components: Array<ValidComponents> = []) {
this.currentIndex++;
this.rows.push(new ActionRow().addComponents(...components));
return this;
}
/**
* Add a component to the current row, or a new row depending on certain conditions
*
* @param {ValidComponents} component - the component to add
* @returns {this}
*/
addComponent(component: ValidComponents) {
const cur = this.getCurrentRow();
if (component.type === ComponentTypes.SELECT_MENU) {
if (cur.isEmpty()) {
cur.addComponent(component);
this.addRow();
return this;
} else {
this.addRow([component]).addRow();
return this;
}
}
if (cur.size >= this.rowMax) return this.addRow([component]);
else {
cur.addComponent(component);
return this;
}
}
/**
* bulk add several components
*
* @param {Array<ValidComponents>} components - the components to add
* @returns {this}
*/
addComponents(...components: Array<ValidComponents>) {
components.map(c => this.addComponent(c));
return this;
}
/**
* Add an interaction button to the current row
*
* @param {InteractionButtonStyle} style - the style of the button (see [this](https://discord.com/developers/docs/interactions/message-components#button-object-button-styles))
* @param {string} customID - a developer-defined identifier for the button, max 100 characters
* @param {string} [label] - text that appears on the button, max 80 characters
* @param {PartialEmoji} [emoji] - an emoji that appears on the button
* @param {boolean} [disabled] - whether the button is disabled
* @returns {this}
*/
addInteractionButton(style: InteractionButtonStyle, customID: string, label?: string, emoji?: PartialEmoji, disabled?: boolean) {
this.addComponent(new Button(style, customID).load(style, customID, label, emoji, disabled));
return this;
}
/**
* Add a url button to the current row
*
* @param {string} url - the url to open when clicked
* @param {string} label - text that appears on the button, max 80 characters
* @param {PartialEmoji} [emoji] - an emoji that appears on the button
* @param {boolean} [disabled] - whether the button is disabled
* @returns {this}
*/
addURLButton(url: string, label?: string, emoji?: PartialEmoji, disabled?: boolean) {
this.addComponent(new Button(ButtonStyles.LINK, url).load(ButtonStyles.LINK, url, label, emoji, disabled));
return this;
}
get addLinkButton() { return this.addURLButton.bind(this); }
/**
* Add a select menu (to the current row, if empty - else as a new row)
*
* @param {string} customID - a developer-defined identifier for the button, max 100 characters
* @param {Array<SelectMenuOption>} options - the choices in the select, max 25
* @param {string} [placeholder] - custom placeholder text if nothing is selected, max 100 characters
* @param {number} [minValues] - the minimum number of items that must be chosen; default 1, min 0, max 25
* @param {number} [maxValues] - the maximum number of items that can be chosen; default 1, max 25
* @param {boolean} [disabled] - disable the select, default false
* @returns {this}
*/
addSelectMenu(customID: string, options: Array<SelectMenuOption>, placeholder?: string, minValues?: number, maxValues?: number, disabled?: boolean) {
this.addComponent(new SelectMenu(customID).load(customID, options, placeholder, minValues, maxValues, disabled));
return this;
}
/**
* Add a text input to the current row
*
* @param {TextInputStyle} style - the style of the text input (see [this](https://discord.com/developers/docs/interactions/message-components#text-inputs-text-input-styles))
* @param {string} label - the label for this component
* @param {string} customID - a developer-defined identifier for the input, max 100 characters
* @param {string} [placeholder] - custom placeholder text if the input is empty, max 100 characters
* @param {string} [value] - a pre-filled value for this component, max 4000 characters
* @param {number} [minLength] - the minimum input length for a text input, min 0, max 4000
* @param {number} [maxLength] - the maximum input length for a text input, min 1, max 4000
* @param {boolean} [required] - whether this component is required to be filled, default true
* @returns
*/
addTextInput(style: TextInputStyle, label: string, customID: string, placeholder?: string, value?: string, minLength?: number, maxLength?: number, required?: boolean) {
this.addComponent(new TextInput(style, label, customID).load(style, label, customID, placeholder, value, minLength, maxLength, required));
return this;
}
/**
* remove all of the rows that are empty
*
* @returns {this}
*/
removeEmptyRows() {
this.rows.forEach((row, index) => {
if (row.size === 0) this.rows.splice(index, 1);
});
this.currentIndex = this.rows.length - 1;
return this;
}
/** convert the current contents to JSON */
toJSON() { return this.removeEmptyRows().rows.map(row => row.toJSON()) as Array<T>; }
/**
* Convert an emoji to a partial
*
* @param {string} emoji - the unicode point of the emoji if default, else the fully qualified emoji
* @param {("default" | "custom")} type - default if built in (unicode), custom otherwise
* @returns {PartialEmoji}
* @example emojiToPartial("🐾", "default")
* @example emojiToPartial("<:paws8:681748079778463796>", "custom")
*/
static emojiToPartial(emoji: string, type: "default" | "custom"): PartialEmoji {
if (type === "default") return {
id: null,
name: emoji,
animated: false
};
else {
const [, anim, name, id] = /^<?(a)?:(.*):([\d]{15,21})>?$/.exec(emoji) ?? [];
if (!name || !id) return this.emojiToPartial(emoji, "default");
return {
id,
name,
animated: anim === "a"
};
}
}
}