@dimforge/rapier3d
Version:
3-dimensional physics engine in Rust - official JS bindings.
126 lines • 4.09 kB
JavaScript
import { RawIntegrationParameters } from "../raw";
export class IntegrationParameters {
constructor(raw) {
this.raw = raw || new RawIntegrationParameters();
}
/**
* Free the WASM memory used by these integration parameters.
*/
free() {
if (!!this.raw) {
this.raw.free();
}
this.raw = undefined;
}
/**
* The timestep length (default: `1.0 / 60.0`)
*/
get dt() {
return this.raw.dt;
}
/**
* The Error Reduction Parameter in `[0, 1]` is the proportion of
* the positional error to be corrected at each time step (default: `0.2`).
*/
get contact_erp() {
return this.raw.contact_erp;
}
get lengthUnit() {
return this.raw.lengthUnit;
}
/**
* Normalized amount of penetration the engine won’t attempt to correct (default: `0.001m`).
*
* This threshold considered by the physics engine is this value multiplied by the `lengthUnit`.
*/
get normalizedAllowedLinearError() {
return this.raw.normalizedAllowedLinearError;
}
/**
* The maximal normalized distance separating two objects that will generate predictive contacts (default: `0.002`).
*
* This threshold considered by the physics engine is this value multiplied by the `lengthUnit`.
*/
get normalizedPredictionDistance() {
return this.raw.normalizedPredictionDistance;
}
/**
* The number of solver iterations run by the constraints solver for calculating forces (default: `4`).
*/
get numSolverIterations() {
return this.raw.numSolverIterations;
}
/**
* Number of addition friction resolution iteration run during the last solver sub-step (default: `4`).
*/
get numAdditionalFrictionIterations() {
return this.raw.numAdditionalFrictionIterations;
}
/**
* Number of internal Project Gauss Seidel (PGS) iterations run at each solver iteration (default: `1`).
*/
get numInternalPgsIterations() {
return this.raw.numInternalPgsIterations;
}
/**
* Minimum number of dynamic bodies in each active island (default: `128`).
*/
get minIslandSize() {
return this.raw.minIslandSize;
}
/**
* Maximum number of substeps performed by the solver (default: `1`).
*/
get maxCcdSubsteps() {
return this.raw.maxCcdSubsteps;
}
set dt(value) {
this.raw.dt = value;
}
set contact_natural_frequency(value) {
this.raw.contact_natural_frequency = value;
}
set lengthUnit(value) {
this.raw.lengthUnit = value;
}
set normalizedAllowedLinearError(value) {
this.raw.normalizedAllowedLinearError = value;
}
set normalizedPredictionDistance(value) {
this.raw.normalizedPredictionDistance = value;
}
/**
* Sets the number of solver iterations run by the constraints solver for calculating forces (default: `4`).
*/
set numSolverIterations(value) {
this.raw.numSolverIterations = value;
}
/**
* Sets the number of addition friction resolution iteration run during the last solver sub-step (default: `4`).
*/
set numAdditionalFrictionIterations(value) {
this.raw.numAdditionalFrictionIterations = value;
}
/**
* Sets the number of internal Project Gauss Seidel (PGS) iterations run at each solver iteration (default: `1`).
*/
set numInternalPgsIterations(value) {
this.raw.numInternalPgsIterations = value;
}
set minIslandSize(value) {
this.raw.minIslandSize = value;
}
set maxCcdSubsteps(value) {
this.raw.maxCcdSubsteps = value;
}
switchToStandardPgsSolver() {
this.raw.switchToStandardPgsSolver();
}
switchToSmallStepsPgsSolver() {
this.raw.switchToSmallStepsPgsSolver();
}
switchToSmallStepsPgsSolverWithoutWarmstart() {
this.raw.switchToSmallStepsPgsSolverWithoutWarmstart();
}
}
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