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@dimforge/rapier2d

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2-dimensional physics engine in Rust - official JS bindings.

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// #if DIM2 export var FeatureType; (function (FeatureType) { FeatureType[FeatureType["Vertex"] = 0] = "Vertex"; FeatureType[FeatureType["Face"] = 1] = "Face"; FeatureType[FeatureType["Unknown"] = 2] = "Unknown"; })(FeatureType || (FeatureType = {})); // #endif //# sourceMappingURL=feature.js.map