@dimforge/rapier2d
Version:
2-dimensional physics engine in Rust - official JS bindings.
9 lines • 309 B
JavaScript
// #if DIM2
export var FeatureType;
(function (FeatureType) {
FeatureType[FeatureType["Vertex"] = 0] = "Vertex";
FeatureType[FeatureType["Face"] = 1] = "Face";
FeatureType[FeatureType["Unknown"] = 2] = "Unknown";
})(FeatureType || (FeatureType = {}));
// #endif
//# sourceMappingURL=feature.js.map