@dimforge/rapier2d-compat
Version:
2-dimensional physics engine in Rust - official JS bindings. Compatibility package with inlined webassembly as base64.
16 lines (15 loc) • 420 B
TypeScript
import { RawBroadPhase } from "../raw";
/**
* The broad-phase used for coarse collision-detection.
*
* To avoid leaking WASM resources, this MUST be freed manually with `broadPhase.free()`
* once you are done using it.
*/
export declare class BroadPhase {
raw: RawBroadPhase;
/**
* Release the WASM memory occupied by this broad-phase.
*/
free(): void;
constructor(raw?: RawBroadPhase);
}