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@diffusionstudio/core-v4

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2D motion graphics and video rendering engine

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import { Mask, MaskType } from '../mask'; import { CircleMaskProps, CircleMaskAnimationOptions } from './interfaces'; import { Point, Renderer } from '../../renderer'; export declare class CircleMask extends Mask { readonly type: MaskType; animations: CircleMaskAnimationOptions; constructor(props?: CircleMaskProps); draw(renderer: Renderer): Path2D; get bounds(): [Point, Point, Point, Point]; }