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@diffusionstudio/core-v4

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2D motion graphics and video rendering engine

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import { Mp4OutputFormat, WebMOutputFormat, OggOutputFormat } from 'mediabunny'; import { TargetBuffer } from './buffer'; import { ContainerFormat } from './types'; export declare class OutputFormat { static create(buffer: TargetBuffer, format?: ContainerFormat): WebMOutputFormat | OggOutputFormat | Mp4OutputFormat; }