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@devnote-dev/pterojs

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A verbose API library for Pterodactyl

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<h1 align="center">PteroJS</h1> <h3 align="center"><strong>A verbose API library for Pterodactyl</strong></h3> <p align="center"><a href="https://discord.com/invite/dwcfTjgn7S" type="_blank"><img src="https://img.shields.io/badge/discord-invite-5865f2?style=for-the-badge&logo=discord&logoColor=white"></a> <img src="https://img.shields.io/badge/version-2.2.2-3572A5?style=for-the-badge"> <img src="https://img.shields.io/github/issues/PteroPackages/PteroJS.svg?style=for-the-badge"> <a href="https://pteropackages.github.io/PteroJS/" type="_blank"><img src="https://img.shields.io/badge/docs-typedoc-e67e22?style=for-the-badge"></a></p> ## About PteroJS is a verbose API library for the [Pterodactyl Game Panel](https://pterodactyl.io) designed to give developers full access and control over the API without having to compromise on code quality or efficiency. ## Installing If you are using Node.js (v14.x and above): ``` npm install @devnote-dev/pterojs yarn add @devnote-dev/pterojs ``` or if you are using Deno: ```js import pterojs from 'https://cdn.skypack.dev/@devnote-dev/pterojs'; ``` Please join the [support server](https://discord.com/invite/dwcfTjgn7S) if you experience any issues with installing the package. ## Compatibility Note that you can use older versions of PteroJS with newer versions of Pterodactyl and Wings, but they will not be up-to-date with the latest features and fixes. | PteroJS | Panel | Wings | | ------- | ---------------- | -------- | | ❌ | `<= 0.7` | `<= 1.5` | | `1.3.0` | `1.6.5 >= 1.7.0` | `~1.6.0` | | `1.4.2` | `1.7.0 >= 1.8.1` | `~1.6.0` | | `2.0.1` | `^1.9.0` | `^1.7.0` | | `2.1.0` | `^1.10.0` | `^1.7.0` | ## Setting Up PteroJS uses separate classes for the client and application sides of the Pterodactyl API. ### Using the application API ```js const { PteroApp } = require('@devnote-dev/pterojs'); // Initialising the application const app = new PteroApp('your.domain.name', 'pterodactyl_api_key'); // Accessing information app.servers.fetch(4).then(console.log); ``` ### Using the client API ```js const { PteroClient } = require('@devnote-dev/pterojs'); // Initialising the client const client = new PteroClient('your.domain.name', 'pterodactyl_api_key'); // Adding the server to listen for const shard = client.addSocketServer('f7eca02e'); // Listening to events shard.on('statusUpdate', (status) => { console.log(`server ${shard.id} status: ${status}`); }); // Connecting to the server shard.connect(); ``` ## Migrations Checkout the new [migrations guide](./migrations/v2-0-1.md) to PteroJS v2! ## Contributing Please see the [issues](https://github.com/PteroPackages/PteroJS/issues) section for contributing ideas. New ideas/features are also welcome. 1. [Fork this repo](https://github.com/PteroPackages/PteroJS/fork)! 2. Make a branch from `main` (`git branch -b <new-feature>`) 3. Commit your changes (`git commit -am "..."`) 4. Open a PR here (`git push origin <new-feature>`) ## Contributors - [Devonte](https://github.com/devnote-dev) - Owner, maintainer - [Chelog](https://github.com/chelog) - Code contributor - [Cain](https://github.com/cainthebest) - Code contributor This repository is managed under the MIT license. © 2021-present PteroPackages