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@dekkai/data-source

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Data source wrapper for local and remote files. Works on browsers, node.js and deno.

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// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license. /// <reference no-default-lib="true" /> /// <reference lib="esnext" /> /** Deno provides extra properties on `import.meta`. These are included here * to ensure that these are still available when using the Deno namepsace in * conjunction with other type libs, like `dom`. */ declare interface ImportMeta { /** A string representation of the fully qualified module URL. */ url: string; /** A flag that indicates if the current module is the main module that was * called when starting the program under Deno. * * ```ts * if (import.meta.main) { * // this was loaded as the main module, maybe do some bootstrapping * } * ``` */ main: boolean; } /** Deno supports user timing Level 3 (see: https://w3c.github.io/user-timing) * which is not widely supported yet in other runtimes. These types are here * so that these features are still available when using the Deno namespace * in conjunction with other type libs, like `dom`. */ declare interface Performance { /** Stores a timestamp with the associated name (a "mark"). */ mark(markName: string, options?: PerformanceMarkOptions): PerformanceMark; /** Stores the `DOMHighResTimeStamp` duration between two marks along with the * associated name (a "measure"). */ measure( measureName: string, options?: PerformanceMeasureOptions, ): PerformanceMeasure; } declare interface PerformanceMarkOptions { /** Metadata to be included in the mark. */ // eslint-disable-next-line @typescript-eslint/no-explicit-any detail?: any; /** Timestamp to be used as the mark time. */ startTime?: number; } declare interface PerformanceMeasureOptions { /** Metadata to be included in the measure. */ // eslint-disable-next-line @typescript-eslint/no-explicit-any detail?: any; /** Timestamp to be used as the start time or string to be used as start * mark.*/ start?: string | number; /** Duration between the start and end times. */ duration?: number; /** Timestamp to be used as the end time or string to be used as end mark. */ end?: string | number; } declare namespace Deno { /** A set of error constructors that are raised by Deno APIs. */ export const errors: { NotFound: ErrorConstructor; PermissionDenied: ErrorConstructor; ConnectionRefused: ErrorConstructor; ConnectionReset: ErrorConstructor; ConnectionAborted: ErrorConstructor; NotConnected: ErrorConstructor; AddrInUse: ErrorConstructor; AddrNotAvailable: ErrorConstructor; BrokenPipe: ErrorConstructor; AlreadyExists: ErrorConstructor; InvalidData: ErrorConstructor; TimedOut: ErrorConstructor; Interrupted: ErrorConstructor; WriteZero: ErrorConstructor; UnexpectedEof: ErrorConstructor; BadResource: ErrorConstructor; Http: ErrorConstructor; Busy: ErrorConstructor; }; /** The current process id of the runtime. */ export const pid: number; /** Reflects the `NO_COLOR` environment variable. * * See: https://no-color.org/ */ export const noColor: boolean; export interface TestDefinition { fn: () => void | Promise<void>; name: string; ignore?: boolean; /** If at lease one test has `only` set to true, only run tests that have * `only` set to true and fail the test suite. */ only?: boolean; /** Check that the number of async completed ops after the test is the same * as number of dispatched ops. Defaults to true.*/ sanitizeOps?: boolean; /** Ensure the test case does not "leak" resources - ie. the resource table * after the test has exactly the same contents as before the test. Defaults * to true. */ sanitizeResources?: boolean; } /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * `fn` can be async if required. * ```ts * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts"; * * Deno.test({ * name: "example test", * fn(): void { * assertEquals("world", "world"); * }, * }); * * Deno.test({ * name: "example ignored test", * ignore: Deno.build.os === "windows", * fn(): void { * // This test is ignored only on Windows machines * }, * }); * * Deno.test({ * name: "example async test", * async fn() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * } * }); * ``` */ export function test(t: TestDefinition): void; /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * `fn` can be async if required. * * ```ts * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts"; * * Deno.test("My test description", ():void => { * assertEquals("hello", "hello"); * }); * * Deno.test("My async test description", async ():Promise<void> => { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * }); * ``` * */ export function test(name: string, fn: () => void | Promise<void>): void; /** Exit the Deno process with optional exit code. If no exit code is supplied * then Deno will exit with return code of 0. * * ```ts * Deno.exit(5); * ``` */ export function exit(code?: number): never; export const env: { /** Retrieve the value of an environment variable. Returns undefined if that * key doesn't exist. * * ```ts * console.log(Deno.env.get("HOME")); // e.g. outputs "/home/alice" * console.log(Deno.env.get("MADE_UP_VAR")); // outputs "Undefined" * ``` * Requires `allow-env` permission. */ get(key: string): string | undefined; /** Set the value of an environment variable. * * ```ts * Deno.env.set("SOME_VAR", "Value")); * Deno.env.get("SOME_VAR"); // outputs "Value" * ``` * * Requires `allow-env` permission. */ set(key: string, value: string): void; /** Delete the value of an environment variable. * * ```ts * Deno.env.set("SOME_VAR", "Value")); * Deno.env.delete("SOME_VAR"); // outputs "Undefined" * ``` * * Requires `allow-env` permission. */ delete(key: string): void; /** Returns a snapshot of the environment variables at invocation. * * ```ts * Deno.env.set("TEST_VAR", "A"); * const myEnv = Deno.env.toObject(); * console.log(myEnv.SHELL); * Deno.env.set("TEST_VAR", "B"); * console.log(myEnv.TEST_VAR); // outputs "A" * ``` * * Requires `allow-env` permission. */ toObject(): { [index: string]: string }; }; /** * Returns the path to the current deno executable. * * ```ts * console.log(Deno.execPath()); // e.g. "/home/alice/.local/bin/deno" * ``` * * Requires `allow-read` permission. */ export function execPath(): string; /** * Change the current working directory to the specified path. * * ```ts * Deno.chdir("/home/userA"); * Deno.chdir("../userB"); * Deno.chdir("C:\\Program Files (x86)\\Java"); * ``` * * Throws `Deno.errors.NotFound` if directory not found. * Throws `Deno.errors.PermissionDenied` if the user does not have access * rights * * Requires --allow-read. */ export function chdir(directory: string): void; /** * Return a string representing the current working directory. * * If the current directory can be reached via multiple paths (due to symbolic * links), `cwd()` may return any one of them. * * ```ts * const currentWorkingDirectory = Deno.cwd(); * ``` * * Throws `Deno.errors.NotFound` if directory not available. * * Requires --allow-read */ export function cwd(): string; export enum SeekMode { Start = 0, Current = 1, End = 2, } export interface Reader { /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of * bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error * encountered. Even if `read()` resolves to `n` < `p.byteLength`, it may * use all of `p` as scratch space during the call. If some data is * available but not `p.byteLength` bytes, `read()` conventionally resolves * to what is available instead of waiting for more. * * When `read()` encounters end-of-file condition, it resolves to EOF * (`null`). * * When `read()` encounters an error, it rejects with an error. * * Callers should always process the `n` > `0` bytes returned before * considering the EOF (`null`). Doing so correctly handles I/O errors that * happen after reading some bytes and also both of the allowed EOF * behaviors. * * Implementations should not retain a reference to `p`. * * Use Deno.iter() to turn a Reader into an AsyncIterator. */ read(p: Uint8Array): Promise<number | null>; } export interface ReaderSync { /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number * of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error * encountered. Even if `read()` returns `n` < `p.byteLength`, it may use * all of `p` as scratch space during the call. If some data is available * but not `p.byteLength` bytes, `read()` conventionally returns what is * available instead of waiting for more. * * When `readSync()` encounters end-of-file condition, it returns EOF * (`null`). * * When `readSync()` encounters an error, it throws with an error. * * Callers should always process the `n` > `0` bytes returned before * considering the EOF (`null`). Doing so correctly handles I/O errors that happen * after reading some bytes and also both of the allowed EOF behaviors. * * Implementations should not retain a reference to `p`. * * Use Deno.iterSync() to turn a ReaderSync into an Iterator. */ readSync(p: Uint8Array): number | null; } export interface Writer { /** Writes `p.byteLength` bytes from `p` to the underlying data stream. It * resolves to the number of bytes written from `p` (`0` <= `n` <= * `p.byteLength`) or reject with the error encountered that caused the * write to stop early. `write()` must reject with a non-null error if * would resolve to `n` < `p.byteLength`. `write()` must not modify the * slice data, even temporarily. * * Implementations should not retain a reference to `p`. */ write(p: Uint8Array): Promise<number>; } export interface WriterSync { /** Writes `p.byteLength` bytes from `p` to the underlying data * stream. It returns the number of bytes written from `p` (`0` <= `n` * <= `p.byteLength`) and any error encountered that caused the write to * stop early. `writeSync()` must throw a non-null error if it returns `n` < * `p.byteLength`. `writeSync()` must not modify the slice data, even * temporarily. * * Implementations should not retain a reference to `p`. */ writeSync(p: Uint8Array): number; } export interface Closer { close(): void; } export interface Seeker { /** Seek sets the offset for the next `read()` or `write()` to offset, * interpreted according to `whence`: `Start` means relative to the * start of the file, `Current` means relative to the current offset, * and `End` means relative to the end. Seek resolves to the new offset * relative to the start of the file. * * Seeking to an offset before the start of the file is an error. Seeking to * any positive offset is legal, but the behavior of subsequent I/O * operations on the underlying object is implementation-dependent. * It returns the number of cursor position. */ seek(offset: number, whence: SeekMode): Promise<number>; } export interface SeekerSync { /** Seek sets the offset for the next `readSync()` or `writeSync()` to * offset, interpreted according to `whence`: `Start` means relative * to the start of the file, `Current` means relative to the current * offset, and `End` means relative to the end. * * Seeking to an offset before the start of the file is an error. Seeking to * any positive offset is legal, but the behavior of subsequent I/O * operations on the underlying object is implementation-dependent. */ seekSync(offset: number, whence: SeekMode): number; } /** Copies from `src` to `dst` until either EOF (`null`) is read from `src` or * an error occurs. It resolves to the number of bytes copied or rejects with * the first error encountered while copying. * * ```ts * const source = await Deno.open("my_file.txt"); * const buffer = new Deno.Buffer() * const bytesCopied1 = await Deno.copy(source, Deno.stdout); * const bytesCopied2 = await Deno.copy(source, buffer); * ``` * * @param src The source to copy from * @param dst The destination to copy to * @param options Can be used to tune size of the buffer. Default size is 32kB */ export function copy( src: Reader, dst: Writer, options?: { bufSize?: number; }, ): Promise<number>; /** Turns a Reader, `r`, into an async iterator. * * ```ts * let f = await Deno.open("/etc/passwd"); * for await (const chunk of Deno.iter(f)) { * console.log(chunk); * } * f.close(); * ``` * * Second argument can be used to tune size of a buffer. * Default size of the buffer is 32kB. * * ```ts * let f = await Deno.open("/etc/passwd"); * const iter = Deno.iter(f, { * bufSize: 1024 * 1024 * }); * for await (const chunk of iter) { * console.log(chunk); * } * f.close(); * ``` * * Iterator uses an internal buffer of fixed size for efficiency; it returns * a view on that buffer on each iteration. It is therefore caller's * responsibility to copy contents of the buffer if needed; otherwise the * next iteration will overwrite contents of previously returned chunk. */ export function iter( r: Reader, options?: { bufSize?: number; }, ): AsyncIterableIterator<Uint8Array>; /** Turns a ReaderSync, `r`, into an iterator. * * ```ts * let f = Deno.openSync("/etc/passwd"); * for (const chunk of Deno.iterSync(f)) { * console.log(chunk); * } * f.close(); * ``` * * Second argument can be used to tune size of a buffer. * Default size of the buffer is 32kB. * * ```ts * let f = await Deno.open("/etc/passwd"); * const iter = Deno.iterSync(f, { * bufSize: 1024 * 1024 * }); * for (const chunk of iter) { * console.log(chunk); * } * f.close(); * ``` * * Iterator uses an internal buffer of fixed size for efficiency; it returns * a view on that buffer on each iteration. It is therefore caller's * responsibility to copy contents of the buffer if needed; otherwise the * next iteration will overwrite contents of previously returned chunk. */ export function iterSync( r: ReaderSync, options?: { bufSize?: number; }, ): IterableIterator<Uint8Array>; /** Synchronously open a file and return an instance of `Deno.File`. The * file does not need to previously exist if using the `create` or `createNew` * open options. It is the callers responsibility to close the file when finished * with it. * * ```ts * const file = Deno.openSync("/foo/bar.txt", { read: true, write: true }); * // Do work with file * Deno.close(file.rid); * ``` * * Requires `allow-read` and/or `allow-write` permissions depending on options. */ export function openSync(path: string | URL, options?: OpenOptions): File; /** Open a file and resolve to an instance of `Deno.File`. The * file does not need to previously exist if using the `create` or `createNew` * open options. It is the callers responsibility to close the file when finished * with it. * * ```ts * const file = await Deno.open("/foo/bar.txt", { read: true, write: true }); * // Do work with file * Deno.close(file.rid); * ``` * * Requires `allow-read` and/or `allow-write` permissions depending on options. */ export function open( path: string | URL, options?: OpenOptions, ): Promise<File>; /** Creates a file if none exists or truncates an existing file and returns * an instance of `Deno.File`. * * ```ts * const file = Deno.createSync("/foo/bar.txt"); * ``` * * Requires `allow-read` and `allow-write` permissions. */ export function createSync(path: string | URL): File; /** Creates a file if none exists or truncates an existing file and resolves to * an instance of `Deno.File`. * * ```ts * const file = await Deno.create("/foo/bar.txt"); * ``` * * Requires `allow-read` and `allow-write` permissions. */ export function create(path: string | URL): Promise<File>; /** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`). * * Returns either the number of bytes read during the operation or EOF * (`null`) if there was nothing more to read. * * It is possible for a read to successfully return with `0` bytes. This does * not indicate EOF. * * This function is one of the lowest level APIs and most users should not * work with this directly, but rather use Deno.readAllSync() instead. * * **It is not guaranteed that the full buffer will be read in a single call.** * * ```ts * // if "/foo/bar.txt" contains the text "hello world": * const file = Deno.openSync("/foo/bar.txt"); * const buf = new Uint8Array(100); * const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * Deno.close(file.rid); * ``` */ export function readSync(rid: number, buffer: Uint8Array): number | null; /** Read from a resource ID (`rid`) into an array buffer (`buffer`). * * Resolves to either the number of bytes read during the operation or EOF * (`null`) if there was nothing more to read. * * It is possible for a read to successfully return with `0` bytes. This does * not indicate EOF. * * This function is one of the lowest level APIs and most users should not * work with this directly, but rather use Deno.readAll() instead. * * **It is not guaranteed that the full buffer will be read in a single call.** * * ```ts * // if "/foo/bar.txt" contains the text "hello world": * const file = await Deno.open("/foo/bar.txt"); * const buf = new Uint8Array(100); * const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * Deno.close(file.rid); * ``` */ export function read(rid: number, buffer: Uint8Array): Promise<number | null>; /** Synchronously write to the resource ID (`rid`) the contents of the array * buffer (`data`). * * Returns the number of bytes written. This function is one of the lowest * level APIs and most users should not work with this directly, but rather use * Deno.writeAllSync() instead. * * **It is not guaranteed that the full buffer will be written in a single * call.** * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * const file = Deno.openSync("/foo/bar.txt", {write: true}); * const bytesWritten = Deno.writeSync(file.rid, data); // 11 * Deno.close(file.rid); * ``` */ export function writeSync(rid: number, data: Uint8Array): number; /** Write to the resource ID (`rid`) the contents of the array buffer (`data`). * * Resolves to the number of bytes written. This function is one of the lowest * level APIs and most users should not work with this directly, but rather use * Deno.writeAll() instead. * * **It is not guaranteed that the full buffer will be written in a single * call.** * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * const file = await Deno.open("/foo/bar.txt", { write: true }); * const bytesWritten = await Deno.write(file.rid, data); // 11 * Deno.close(file.rid); * ``` */ export function write(rid: number, data: Uint8Array): Promise<number>; /** Synchronously seek a resource ID (`rid`) to the given `offset` under mode * given by `whence`. The new position within the resource (bytes from the * start) is returned. * * ```ts * const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true}); * Deno.writeSync(file.rid, new TextEncoder().encode("Hello world")); * // advance cursor 6 bytes * const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.Start); * console.log(cursorPosition); // 6 * const buf = new Uint8Array(100); * file.readSync(buf); * console.log(new TextDecoder().decode(buf)); // "world" * ``` * * The seek modes work as follows: * * ```ts * // Given file.rid pointing to file with "Hello world", which is 11 bytes long: * // Seek 6 bytes from the start of the file * console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.Start)); // "6" * // Seek 2 more bytes from the current position * console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.Current)); // "8" * // Seek backwards 2 bytes from the end of the file * console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2) * ``` */ export function seekSync( rid: number, offset: number, whence: SeekMode, ): number; /** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`. * The call resolves to the new position within the resource (bytes from the start). * * ```ts * const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true}); * await Deno.write(file.rid, new TextEncoder().encode("Hello world")); * // advance cursor 6 bytes * const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.Start); * console.log(cursorPosition); // 6 * const buf = new Uint8Array(100); * await file.read(buf); * console.log(new TextDecoder().decode(buf)); // "world" * ``` * * The seek modes work as follows: * * ```ts * // Given file.rid pointing to file with "Hello world", which is 11 bytes long: * // Seek 6 bytes from the start of the file * console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.Start)); // "6" * // Seek 2 more bytes from the current position * console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.Current)); // "8" * // Seek backwards 2 bytes from the end of the file * console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2) * ``` */ export function seek( rid: number, offset: number, whence: SeekMode, ): Promise<number>; /** Close the given resource ID (rid) which has been previously opened, such * as via opening or creating a file. Closing a file when you are finished * with it is important to avoid leaking resources. * * ```ts * const file = await Deno.open("my_file.txt"); * // do work with "file" object * Deno.close(file.rid); * ```` */ export function close(rid: number): void; /** The Deno abstraction for reading and writing files. */ export class File implements Reader, ReaderSync, Writer, WriterSync, Seeker, SeekerSync, Closer { readonly rid: number; constructor(rid: number); write(p: Uint8Array): Promise<number>; writeSync(p: Uint8Array): number; read(p: Uint8Array): Promise<number | null>; readSync(p: Uint8Array): number | null; seek(offset: number, whence: SeekMode): Promise<number>; seekSync(offset: number, whence: SeekMode): number; close(): void; } /** A handle for `stdin`. */ export const stdin: Reader & ReaderSync & Closer & { rid: number }; /** A handle for `stdout`. */ export const stdout: Writer & WriterSync & Closer & { rid: number }; /** A handle for `stderr`. */ export const stderr: Writer & WriterSync & Closer & { rid: number }; export interface OpenOptions { /** Sets the option for read access. This option, when `true`, means that the * file should be read-able if opened. */ read?: boolean; /** Sets the option for write access. This option, when `true`, means that * the file should be write-able if opened. If the file already exists, * any write calls on it will overwrite its contents, by default without * truncating it. */ write?: boolean; /**Sets the option for the append mode. This option, when `true`, means that * writes will append to a file instead of overwriting previous contents. * Note that setting `{ write: true, append: true }` has the same effect as * setting only `{ append: true }`. */ append?: boolean; /** Sets the option for truncating a previous file. If a file is * successfully opened with this option set it will truncate the file to `0` * size if it already exists. The file must be opened with write access * for truncate to work. */ truncate?: boolean; /** Sets the option to allow creating a new file, if one doesn't already * exist at the specified path. Requires write or append access to be * used. */ create?: boolean; /** Defaults to `false`. If set to `true`, no file, directory, or symlink is * allowed to exist at the target location. Requires write or append * access to be used. When createNew is set to `true`, create and truncate * are ignored. */ createNew?: boolean; /** Permissions to use if creating the file (defaults to `0o666`, before * the process's umask). * Ignored on Windows. */ mode?: number; } /** * * Check if a given resource id (`rid`) is a TTY. * * ```ts * // This example is system and context specific * const nonTTYRid = Deno.openSync("my_file.txt").rid; * const ttyRid = Deno.openSync("/dev/tty6").rid; * console.log(Deno.isatty(nonTTYRid)); // false * console.log(Deno.isatty(ttyRid)); // true * Deno.close(nonTTYRid); * Deno.close(ttyRid); * ``` */ export function isatty(rid: number): boolean; /** A variable-sized buffer of bytes with `read()` and `write()` methods. * * Deno.Buffer is almost always used with some I/O like files and sockets. It * allows one to buffer up a download from a socket. Buffer grows and shrinks * as necessary. * * Deno.Buffer is NOT the same thing as Node's Buffer. Node's Buffer was * created in 2009 before JavaScript had the concept of ArrayBuffers. It's * simply a non-standard ArrayBuffer. * * ArrayBuffer is a fixed memory allocation. Deno.Buffer is implemented on top * of ArrayBuffer. * * Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */ export class Buffer implements Reader, ReaderSync, Writer, WriterSync { constructor(ab?: ArrayBuffer); /** Returns a slice holding the unread portion of the buffer. * * The slice is valid for use only until the next buffer modification (that * is, only until the next call to a method like `read()`, `write()`, * `reset()`, or `truncate()`). If `options.copy` is false the slice aliases the buffer content at * least until the next buffer modification, so immediate changes to the * slice will affect the result of future reads. * @param options Defaults to `{ copy: true }` */ bytes(options?: { copy?: boolean }): Uint8Array; /** Returns whether the unread portion of the buffer is empty. */ empty(): boolean; /** A read only number of bytes of the unread portion of the buffer. */ readonly length: number; /** The read only capacity of the buffer's underlying byte slice, that is, * the total space allocated for the buffer's data. */ readonly capacity: number; /** Discards all but the first `n` unread bytes from the buffer but * continues to use the same allocated storage. It throws if `n` is * negative or greater than the length of the buffer. */ truncate(n: number): void; /** Resets the buffer to be empty, but it retains the underlying storage for * use by future writes. `.reset()` is the same as `.truncate(0)`. */ reset(): void; /** Reads the next `p.length` bytes from the buffer or until the buffer is * drained. Returns the number of bytes read. If the buffer has no data to * return, the return is EOF (`null`). */ readSync(p: Uint8Array): number | null; /** Reads the next `p.length` bytes from the buffer or until the buffer is * drained. Resolves to the number of bytes read. If the buffer has no * data to return, resolves to EOF (`null`). * * NOTE: This methods reads bytes sychronously; it's provided for * compatibility with `Reader` interfaces. */ read(p: Uint8Array): Promise<number | null>; writeSync(p: Uint8Array): number; /** NOTE: This methods writes bytes sychronously; it's provided for * compatibility with `Writer` interface. */ write(p: Uint8Array): Promise<number>; /** Grows the buffer's capacity, if necessary, to guarantee space for * another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to * the buffer without another allocation. If `n` is negative, `.grow()` will * throw. If the buffer can't grow it will throw an error. * * Based on Go Lang's * [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */ grow(n: number): void; /** Reads data from `r` until EOF (`null`) and appends it to the buffer, * growing the buffer as needed. It resolves to the number of bytes read. * If the buffer becomes too large, `.readFrom()` will reject with an error. * * Based on Go Lang's * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */ readFrom(r: Reader): Promise<number>; /** Reads data from `r` until EOF (`null`) and appends it to the buffer, * growing the buffer as needed. It returns the number of bytes read. If the * buffer becomes too large, `.readFromSync()` will throw an error. * * Based on Go Lang's * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */ readFromSync(r: ReaderSync): number; } /** Read Reader `r` until EOF (`null`) and resolve to the content as * Uint8Array`. * * ```ts * // Example from stdin * const stdinContent = await Deno.readAll(Deno.stdin); * * // Example from file * const file = await Deno.open("my_file.txt", {read: true}); * const myFileContent = await Deno.readAll(file); * Deno.close(file.rid); * * // Example from buffer * const myData = new Uint8Array(100); * // ... fill myData array with data * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer); * const bufferContent = await Deno.readAll(reader); * ``` */ export function readAll(r: Reader): Promise<Uint8Array>; /** Synchronously reads Reader `r` until EOF (`null`) and returns the content * as `Uint8Array`. * * ```ts * // Example from stdin * const stdinContent = Deno.readAllSync(Deno.stdin); * * // Example from file * const file = Deno.openSync("my_file.txt", {read: true}); * const myFileContent = Deno.readAllSync(file); * Deno.close(file.rid); * * // Example from buffer * const myData = new Uint8Array(100); * // ... fill myData array with data * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer); * const bufferContent = Deno.readAllSync(reader); * ``` */ export function readAllSync(r: ReaderSync): Uint8Array; /** Write all the content of the array buffer (`arr`) to the writer (`w`). * * ```ts * // Example writing to stdout * const contentBytes = new TextEncoder().encode("Hello World"); * await Deno.writeAll(Deno.stdout, contentBytes); * * // Example writing to file * const contentBytes = new TextEncoder().encode("Hello World"); * const file = await Deno.open('test.file', {write: true}); * await Deno.writeAll(file, contentBytes); * Deno.close(file.rid); * * // Example writing to buffer * const contentBytes = new TextEncoder().encode("Hello World"); * const writer = new Deno.Buffer(); * await Deno.writeAll(writer, contentBytes); * console.log(writer.bytes().length); // 11 * ``` */ export function writeAll(w: Writer, arr: Uint8Array): Promise<void>; /** Synchronously write all the content of the array buffer (`arr`) to the * writer (`w`). * * ```ts * // Example writing to stdout * const contentBytes = new TextEncoder().encode("Hello World"); * Deno.writeAllSync(Deno.stdout, contentBytes); * * // Example writing to file * const contentBytes = new TextEncoder().encode("Hello World"); * const file = Deno.openSync('test.file', {write: true}); * Deno.writeAllSync(file, contentBytes); * Deno.close(file.rid); * * // Example writing to buffer * const contentBytes = new TextEncoder().encode("Hello World"); * const writer = new Deno.Buffer(); * Deno.writeAllSync(writer, contentBytes); * console.log(writer.bytes().length); // 11 * ``` */ export function writeAllSync(w: WriterSync, arr: Uint8Array): void; export interface MkdirOptions { /** Defaults to `false`. If set to `true`, means that any intermediate * directories will also be created (as with the shell command `mkdir -p`). * Intermediate directories are created with the same permissions. * When recursive is set to `true`, succeeds silently (without changing any * permissions) if a directory already exists at the path, or if the path * is a symlink to an existing directory. */ recursive?: boolean; /** Permissions to use when creating the directory (defaults to `0o777`, * before the process's umask). * Ignored on Windows. */ mode?: number; } /** Synchronously creates a new directory with the specified path. * * ```ts * Deno.mkdirSync("new_dir"); * Deno.mkdirSync("nested/directories", { recursive: true }); * Deno.mkdirSync("restricted_access_dir", { mode: 0o700 }); * ``` * * Defaults to throwing error if the directory already exists. * * Requires `allow-write` permission. */ export function mkdirSync(path: string | URL, options?: MkdirOptions): void; /** Creates a new directory with the specified path. * * ```ts * await Deno.mkdir("new_dir"); * await Deno.mkdir("nested/directories", { recursive: true }); * await Deno.mkdir("restricted_access_dir", { mode: 0o700 }); * ``` * * Defaults to throwing error if the directory already exists. * * Requires `allow-write` permission. */ export function mkdir( path: string | URL, options?: MkdirOptions, ): Promise<void>; export interface MakeTempOptions { /** Directory where the temporary directory should be created (defaults to * the env variable TMPDIR, or the system's default, usually /tmp). * * Note that if the passed `dir` is relative, the path returned by * makeTempFile() and makeTempDir() will also be relative. Be mindful of * this when changing working directory. */ dir?: string; /** String that should precede the random portion of the temporary * directory's name. */ prefix?: string; /** String that should follow the random portion of the temporary * directory's name. */ suffix?: string; } /** Synchronously creates a new temporary directory in the default directory * for temporary files (see also `Deno.dir("temp")`), unless `dir` is specified. * Other optional options include prefixing and suffixing the directory name * with `prefix` and `suffix` respectively. * * The full path to the newly created directory is returned. * * Multiple programs calling this function simultaneously will create different * directories. It is the caller's responsibility to remove the directory when * no longer needed. * * ```ts * const tempDirName0 = Deno.makeTempDirSync(); // e.g. /tmp/2894ea76 * const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d * ``` * * Requires `allow-write` permission. */ // TODO(ry) Doesn't check permissions. export function makeTempDirSync(options?: MakeTempOptions): string; /** Creates a new temporary directory in the default directory for temporary * files (see also `Deno.dir("temp")`), unless `dir` is specified. Other * optional options include prefixing and suffixing the directory name with * `prefix` and `suffix` respectively. * * This call resolves to the full path to the newly created directory. * * Multiple programs calling this function simultaneously will create different * directories. It is the caller's responsibility to remove the directory when * no longer needed. * * ```ts * const tempDirName0 = await Deno.makeTempDir(); // e.g. /tmp/2894ea76 * const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d * ``` * * Requires `allow-write` permission. */ // TODO(ry) Doesn't check permissions. export function makeTempDir(options?: MakeTempOptions): Promise<string>; /** Synchronously creates a new temporary file in the default directory for * temporary files (see also `Deno.dir("temp")`), unless `dir` is specified. * Other optional options include prefixing and suffixing the directory name * with `prefix` and `suffix` respectively. * * The full path to the newly created file is returned. * * Multiple programs calling this function simultaneously will create different * files. It is the caller's responsibility to remove the file when no longer * needed. * * ```ts * const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2 * const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098 * ``` * * Requires `allow-write` permission. */ export function makeTempFileSync(options?: MakeTempOptions): string; /** Creates a new temporary file in the default directory for temporary * files (see also `Deno.dir("temp")`), unless `dir` is specified. Other * optional options include prefixing and suffixing the directory name with * `prefix` and `suffix` respectively. * * This call resolves to the full path to the newly created file. * * Multiple programs calling this function simultaneously will create different * files. It is the caller's responsibility to remove the file when no longer * needed. * * ```ts * const tmpFileName0 = await Deno.makeTempFile(); // e.g. /tmp/419e0bf2 * const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098 * ``` * * Requires `allow-write` permission. */ export function makeTempFile(options?: MakeTempOptions): Promise<string>; /** Synchronously changes the permission of a specific file/directory of * specified path. Ignores the process's umask. * * ```ts * Deno.chmodSync("/path/to/file", 0o666); * ``` * * For a full description, see [chmod](#chmod) * * NOTE: This API currently throws on Windows * * Requires `allow-write` permission. */ export function chmodSync(path: string | URL, mode: number): void; /** Changes the permission of a specific file/directory of specified path. * Ignores the process's umask. * * ```ts * await Deno.chmod("/path/to/file", 0o666); * ``` * * The mode is a sequence of 3 octal numbers. The first/left-most number * specifies the permissions for the owner. The second number specifies the * permissions for the group. The last/right-most number specifies the * permissions for others. For example, with a mode of 0o764, the owner (7) can * read/write/execute, the group (6) can read/write and everyone else (4) can * read only. * * | Number | Description | * | ------ | ----------- | * | 7 | read, write, and execute | * | 6 | read and write | * | 5 | read and execute | * | 4 | read only | * | 3 | write and execute | * | 2 | write only | * | 1 | execute only | * | 0 | no permission | * * NOTE: This API currently throws on Windows * * Requires `allow-write` permission. */ export function chmod(path: string | URL, mode: number): Promise<void>; /** Synchronously change owner of a regular file or directory. This functionality * is not available on Windows. * * ```ts * Deno.chownSync("myFile.txt", 1000, 1002); * ``` * * Requires `allow-write` permission. * * Throws Error (not implemented) if executed on Windows * * @param path path to the file * @param uid user id (UID) of the new owner, or `null` for no change * @param gid group id (GID) of the new owner, or `null` for no change */ export function chownSync( path: string | URL, uid: number | null, gid: number | null, ): void; /** Change owner of a regular file or directory. This functionality * is not available on Windows. * * ```ts * await Deno.chown("myFile.txt", 1000, 1002); * ``` * * Requires `allow-write` permission. * * Throws Error (not implemented) if executed on Windows * * @param path path to the file * @param uid user id (UID) of the new owner, or `null` for no change * @param gid group id (GID) of the new owner, or `null` for no change */ export function chown( path: string | URL, uid: number | null, gid: number | null, ): Promise<void>; export interface RemoveOptions { /** Defaults to `false`. If set to `true`, path will be removed even if * it's a non-empty directory. */ recursive?: boolean; } /** Synchronously removes the named file or directory. * * ```ts * Deno.removeSync("/path/to/empty_dir/or/file"); * Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true }); * ``` * * Throws error if permission denied, path not found, or path is a non-empty * directory and the `recursive` option isn't set to `true`. * * Requires `allow-write` permission. */ export function removeSync(path: string | URL, options?: RemoveOptions): void; /** Removes the named file or directory. * * ```ts * await Deno.remove("/path/to/empty_dir/or/file"); * await Deno.remove("/path/to/populated_dir/or/file", { recursive: true }); * ``` * * Throws error if permission denied, path not found, or path is a non-empty * directory and the `recursive` option isn't set to `true`. * * Requires `allow-write` permission. */ export function remove( path: string | URL, options?: RemoveOptions, ): Promise<void>; /** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or * directories. If `newpath` already exists and is not a directory, * `renameSync()` replaces it. OS-specific restrictions may apply when * `oldpath` and `newpath` are in different directories. * * ```ts * Deno.renameSync("old/path", "new/path"); * ``` * * On Unix, this operation does not follow symlinks at either path. * * It varies between platforms when the operation throws errors, and if so what * they are. It's always an error to rename anything to a non-empty directory. * * Requires `allow-read` and `allow-write` permissions. */ export function renameSync(oldpath: string, newpath: string): void; /** Renames (moves) `oldpath` to `newpath`. Paths may be files or directories. * If `newpath` already exists and is not a directory, `rename()` replaces it. * OS-specific restrictions may apply when `oldpath` and `newpath` are in * different directories. * * ```ts * await Deno.rename("old/path", "new/path"); * ``` * * On Unix, this operation does not follow symlinks at either path. * * It varies between platforms when the operation throws errors, and if so what * they are. It's always an error to rename anything to a non-empty directory. * * Requires `allow-read` and `allow-write` permission. */ export function rename(oldpath: string, newpath: string): Promise<void>; /** Synchronously reads and returns the entire contents of a file as utf8 encoded string * encoded string. Reading a directory returns an empty string. * * ```ts * const data = Deno.readTextFileSync("hello.txt"); * console.log(data); * ``` * * Requires `allow-read` permission. */ export function readTextFileSync(path: string | URL): string; /** Asynchronously reads and returns the entire contents of a file as a utf8 * encoded string. Reading a directory returns an empty data array. * * ```ts * const data = await Deno.readTextFile("hello.txt"); * console.log(data); * ``` * * Requires `allow-read` permission. */ export function readTextFile(path: string | URL): Promise<string>; /** Synchronously reads and returns the entire contents of a file as an array * of bytes. `TextDecoder` can be used to transform the bytes to string if * required. Reading a directory returns an empty data array. * * ```ts * const decoder = new TextDecoder("utf-8"); * const data = Deno.readFileSync("hello.txt"); * console.log(decoder.decode(data)); * ``` * * Requires `allow-read` permission. */ export function readFileSync(path: string | URL): Uint8Array; /** Reads and resolves to the entire contents of a file as an array of bytes. * `TextDecoder` can be used to transform the bytes to string if required. * Reading a directory returns an empty data array. * * ```ts * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello.txt"); * console.log(decoder.decode(data)); * ``` * * Requires `allow-read` permission. */ export function readFile(path: string | URL): Promise<Uint8Array>; /** A FileInfo describes a file and is returned by `stat`, `lstat`, * `statSync`, `lstatSync`. */ export interface FileInfo { /** True if this is info for a regular file. Mutually exclusive to * `FileInfo.isDirectory` and `FileInfo.isSymlink`. */ isFile: boolean; /** True if this is info for a regular directory. Mutually exclusive to * `FileInfo.isFile` and `FileInfo.isSymlink`. */ isDirectory: boolean; /** True if this is info for a symlink. Mutually exclusive to * `FileInfo.isFile` and `FileInfo.isDirectory`. */ isSymlink: boolean; /** The size of the file, in bytes. */ size: number; /** The last modification time of the file. This corresponds to the `mtime` * field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This * may not be available on all platforms. */ mtime: Date | null; /** The last access time of the file. This corresponds to the `atime` * field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not * be available on all platforms. */ atime: Date | null; /** The creation time of the file. This corresponds to the `birthtime` * field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may * not be available on all platforms. */ birthtime: Date | null; /** ID of the device containing the file. * * _Linux/Mac OS only._ */ dev: number | null; /** Inode number. * * _Linux/Mac OS only._ */ ino: number | null; /** **UNSTABLE**: Match behavior with Go on Windows for `mode`. * * The underlying raw `st_mode` bits that contain the standard Unix * permissions for this file/directory. */ mode: number | null; /** Number of hard links pointing to this file. * * _Linux/Mac OS only._ */ nlink: number | null; /** User ID of the owner of this file. * * _Linux/Mac OS only._ */ uid: number | null; /** Group ID of the owner of this file. * * _Linux/Mac OS only._ */ gid: number | null; /** Device ID of this file. * * _Linux/Mac OS only._ */ rdev: number | null; /** Blocksize for filesystem I/O. * * _Linux/Mac OS only._ */ blksize: number | null; /** Number of blocks allocated to the file, in 512-byte units. * * _Linux/Mac OS only._ */ blocks: number | null; } /** Returns absolute normalized path, with symbolic links resolved. * * ```ts * // e.g. given /home/alice/file.txt and current directory /home/alice * Deno.symlinkSync("file.txt", "symlink_file.txt"); * const realPath = Deno.realPathSync("./file.txt"); * const realSymLinkPath = Deno.realPathSync("./symlink_file.txt"); * console.log(realPath); // outputs "/home/alice/file.txt" * console.log(realSymLinkPath); // outputs "/home/alice/file.txt" * ``` * * Requires `allow-read` permission for the target path. * Also requires `allow-read` permission for the CWD if the target path is * relative.*/ export function realPathSync(path: string): string; /** Resolves to the absolute normalized path, with symbolic links resolved. * * ```ts