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@deepgis/quantized-mesh-decoder

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Quantized Mesh Decoder =========================================== > Fork from [Here](https://github.com/heremaps/quantized-mesh-decoder) ## Enhanced Capabilities - Improved type definitions (TypeScript support) - Comprehensive test cases ensuring decoding accuracy JavaScript decoder for the [Quantized Mesh format](https://github.com/CesiumGS/quantized-mesh). ## Installation ### In Node.js The module is installable via pnpm: ```sh pnpm install @deepgis/quantized-mesh-decoder ``` ### API Reference ```javascript import {decode} from '@deepgis/quantized-mesh-decoder' decode(buffer, options) ``` * buffer: [ArrayBuffer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer) * options: [DecoderOptions](#decoderoptions) ##### DecoderOptions * maxDecodingStep: Number Limits how deep decoder should go. Takes of the properties of the `DECODING_STEPS` map. See `import { DECODING_STEPS } from '@deepgis/quantized-mesh-decoder' `. Default: `DECODING_STEPS.extensions`. ### Links * [Quantized Mesh Specification](https://github.com/CesiumGS/quantized-mesh) * [Quantized Mesh Viewer](https://github.com/me9rez/quantized-mesh-viewer) * [TIN Terrain](https://github.com/heremaps/tin-terrain) — tool that generates Quantized Mesh tiles out of GeoTIFF ### Sample Tiles Attribution - `./src/assets/tile-with-extensions.terrain`: [Cesium World Terrain from Cesium ion](https://cesiumjs.org/Cesium/Build/Apps/Sandcastle/index.html?src=Terrain.html) - `./src/assets/tile-opentin.terrain`: [Open data](ftp://geoftp.ibge.gov.br//modelos_digitais_de_superficie/modelo_digital_de_elevacao_mde/rj25/tif/mde_27453ne_v1.zip) from brazilian government [IBGE](https://ww2.ibge.gov.br/english/), processed using [TIN Terrain](https://github.com/heremaps/tin-terrain)