@deck.gl/mesh-layers
Version:
deck.gl layers that loads 3D meshes or scene graphs
21 lines • 975 B
TypeScript
import type { Matrix4 } from '@math.gl/core';
export type ScenegraphProps = {
sizeScale: number;
sizeMinPixels: number;
sizeMaxPixels: number;
sceneModelMatrix: Matrix4;
composeModelMatrix: boolean;
};
export declare const scenegraphUniforms: {
readonly name: "scenegraph";
readonly vs: "uniform scenegraphUniforms {\n float sizeScale;\n float sizeMinPixels;\n float sizeMaxPixels;\n mat4 sceneModelMatrix;\n bool composeModelMatrix;\n} scenegraph;\n";
readonly fs: "uniform scenegraphUniforms {\n float sizeScale;\n float sizeMinPixels;\n float sizeMaxPixels;\n mat4 sceneModelMatrix;\n bool composeModelMatrix;\n} scenegraph;\n";
readonly uniformTypes: {
readonly sizeScale: "f32";
readonly sizeMinPixels: "f32";
readonly sizeMaxPixels: "f32";
readonly sceneModelMatrix: "mat4x4<f32>";
readonly composeModelMatrix: "f32";
};
};
//# sourceMappingURL=scenegraph-layer-uniforms.d.ts.map