@deck.gl/layers
Version:
deck.gl core layers
39 lines (32 loc) • 774 B
text/typescript
// deck.gl
// SPDX-License-Identifier: MIT
// Copyright (c) vis.gl contributors
import type {ShaderModule} from '@luma.gl/shadertools';
const wgslUniformBlock = /* wgsl */ `\
struct PointCloudUniforms {
radiusPixels: f32,
sizeUnits: i32,
};
@group(0) @binding(3)
var<uniform> pointCloud: PointCloudUniforms;
`;
const glslUniformBlock = `\
uniform pointCloudUniforms {
float radiusPixels;
highp int sizeUnits;
} pointCloud;
`;
export type PointCloudProps = {
radiusPixels: number;
sizeUnits: number;
};
export const pointCloudUniforms = {
name: 'pointCloud',
source: wgslUniformBlock,
vs: glslUniformBlock,
fs: glslUniformBlock,
uniformTypes: {
radiusPixels: 'f32',
sizeUnits: 'i32'
}
} as const satisfies ShaderModule<PointCloudProps>;