@deck.gl/layers
Version:
deck.gl core layers
37 lines (32 loc) • 709 B
text/typescript
// deck.gl
// SPDX-License-Identifier: MIT
// Copyright (c) vis.gl contributors
import type {ShaderModule} from '@luma.gl/shadertools';
const uniformBlock = `\
uniform sdfUniforms {
float gamma;
bool enabled;
float buffer;
float outlineBuffer;
vec4 outlineColor;
} sdf;
`;
export type SdfProps = {
gamma: number;
enabled: boolean;
buffer: number;
outlineBuffer: number;
outlineColor: [number, number, number, number];
};
export const sdfUniforms = {
name: 'sdf',
vs: uniformBlock,
fs: uniformBlock,
uniformTypes: {
gamma: 'f32',
enabled: 'f32',
buffer: 'f32',
outlineBuffer: 'f32',
outlineColor: 'vec4<f32>'
}
} as const satisfies ShaderModule<SdfProps>;