@deck.gl/layers
Version:
deck.gl core layers
46 lines (41 loc) • 913 B
text/typescript
// deck.gl
// SPDX-License-Identifier: MIT
// Copyright (c) vis.gl contributors
import type {ShaderModule} from '@luma.gl/shadertools';
const uniformBlock = `\
uniform pathUniforms {
float widthScale;
float widthMinPixels;
float widthMaxPixels;
float jointType;
float capType;
float miterLimit;
bool billboard;
highp int widthUnits;
} path;
`;
export type PathProps = {
widthScale: number;
widthMinPixels: number;
widthMaxPixels: number;
jointType: number;
capType: number;
miterLimit: number;
billboard: boolean;
widthUnits: number;
};
export const pathUniforms = {
name: 'path',
vs: uniformBlock,
fs: uniformBlock,
uniformTypes: {
widthScale: 'f32',
widthMinPixels: 'f32',
widthMaxPixels: 'f32',
jointType: 'f32',
capType: 'f32',
miterLimit: 'f32',
billboard: 'f32',
widthUnits: 'i32'
}
} as const satisfies ShaderModule<PathProps>;