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@deck.gl/layers

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import _defineProperty from "@babel/runtime/helpers/esm/defineProperty"; import { Layer, project32, picking, log, UNIT } from '@deck.gl/core'; import { Model, Geometry } from '@luma.gl/core'; import vs from './icon-layer-vertex.glsl'; import fs from './icon-layer-fragment.glsl'; import IconManager from './icon-manager'; const DEFAULT_COLOR = [0, 0, 0, 255]; const defaultProps = { iconAtlas: { type: 'image', value: null, async: true }, iconMapping: { type: 'object', value: {}, async: true }, sizeScale: { type: 'number', value: 1, min: 0 }, billboard: true, sizeUnits: 'pixels', sizeMinPixels: { type: 'number', min: 0, value: 0 }, sizeMaxPixels: { type: 'number', min: 0, value: Number.MAX_SAFE_INTEGER }, alphaCutoff: { type: 'number', value: 0.05, min: 0, max: 1 }, getPosition: { type: 'accessor', value: x => x.position }, getIcon: { type: 'accessor', value: x => x.icon }, getColor: { type: 'accessor', value: DEFAULT_COLOR }, getSize: { type: 'accessor', value: 1 }, getAngle: { type: 'accessor', value: 0 }, getPixelOffset: { type: 'accessor', value: [0, 0] }, onIconError: { type: 'function', value: null, optional: true }, textureParameters: { type: 'object', ignore: true } }; export default class IconLayer extends Layer { constructor(...args) { super(...args); _defineProperty(this, "state", void 0); } getShaders() { return super.getShaders({ vs, fs, modules: [project32, picking] }); } initializeState() { this.state = { iconManager: new IconManager(this.context.gl, { onUpdate: this._onUpdate.bind(this), onError: this._onError.bind(this) }) }; const attributeManager = this.getAttributeManager(); attributeManager.addInstanced({ instancePositions: { size: 3, type: 5130, fp64: this.use64bitPositions(), transition: true, accessor: 'getPosition' }, instanceSizes: { size: 1, transition: true, accessor: 'getSize', defaultValue: 1 }, instanceOffsets: { size: 2, accessor: 'getIcon', transform: this.getInstanceOffset }, instanceIconFrames: { size: 4, accessor: 'getIcon', transform: this.getInstanceIconFrame }, instanceColorModes: { size: 1, type: 5121, accessor: 'getIcon', transform: this.getInstanceColorMode }, instanceColors: { size: this.props.colorFormat.length, type: 5121, normalized: true, transition: true, accessor: 'getColor', defaultValue: DEFAULT_COLOR }, instanceAngles: { size: 1, transition: true, accessor: 'getAngle' }, instancePixelOffset: { size: 2, transition: true, accessor: 'getPixelOffset' } }); } updateState(params) { super.updateState(params); const { props, oldProps, changeFlags } = params; const attributeManager = this.getAttributeManager(); const { iconAtlas, iconMapping, data, getIcon, textureParameters } = props; const { iconManager } = this.state; const prePacked = iconAtlas || this.internalState.isAsyncPropLoading('iconAtlas'); iconManager.setProps({ loadOptions: props.loadOptions, autoPacking: !prePacked, iconAtlas, iconMapping: prePacked ? iconMapping : null, textureParameters }); if (prePacked) { if (oldProps.iconMapping !== props.iconMapping) { attributeManager.invalidate('getIcon'); } } else if (changeFlags.dataChanged || changeFlags.updateTriggersChanged && (changeFlags.updateTriggersChanged.all || changeFlags.updateTriggersChanged.getIcon)) { iconManager.packIcons(data, getIcon); } if (changeFlags.extensionsChanged) { var _this$state$model; const { gl } = this.context; (_this$state$model = this.state.model) === null || _this$state$model === void 0 ? void 0 : _this$state$model.delete(); this.state.model = this._getModel(gl); attributeManager.invalidateAll(); } } get isLoaded() { return super.isLoaded && this.state.iconManager.isLoaded; } finalizeState(context) { super.finalizeState(context); this.state.iconManager.finalize(); } draw({ uniforms }) { const { sizeScale, sizeMinPixels, sizeMaxPixels, sizeUnits, billboard, alphaCutoff } = this.props; const { iconManager } = this.state; const iconsTexture = iconManager.getTexture(); if (iconsTexture) { this.state.model.setUniforms(uniforms).setUniforms({ iconsTexture, iconsTextureDim: [iconsTexture.width, iconsTexture.height], sizeUnits: UNIT[sizeUnits], sizeScale, sizeMinPixels, sizeMaxPixels, billboard, alphaCutoff }).draw(); } } _getModel(gl) { const positions = [-1, -1, -1, 1, 1, 1, 1, -1]; return new Model(gl, { ...this.getShaders(), id: this.props.id, geometry: new Geometry({ drawMode: 6, attributes: { positions: { size: 2, value: new Float32Array(positions) } } }), isInstanced: true }); } _onUpdate() { this.setNeedsRedraw(); } _onError(evt) { var _this$getCurrentLayer; const onIconError = (_this$getCurrentLayer = this.getCurrentLayer()) === null || _this$getCurrentLayer === void 0 ? void 0 : _this$getCurrentLayer.props.onIconError; if (onIconError) { onIconError(evt); } else { log.error(evt.error.message)(); } } getInstanceOffset(icon) { const { width, height, anchorX = width / 2, anchorY = height / 2 } = this.state.iconManager.getIconMapping(icon); return [width / 2 - anchorX, height / 2 - anchorY]; } getInstanceColorMode(icon) { const mapping = this.state.iconManager.getIconMapping(icon); return mapping.mask ? 1 : 0; } getInstanceIconFrame(icon) { const { x, y, width, height } = this.state.iconManager.getIconMapping(icon); return [x, y, width, height]; } } _defineProperty(IconLayer, "defaultProps", defaultProps); _defineProperty(IconLayer, "layerName", 'IconLayer'); //# sourceMappingURL=icon-layer.js.map