@deck.gl/layers
Version:
deck.gl core layers
9 lines (8 loc) • 574 B
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _default = "#define SHADER_NAME point-cloud-layer-fragment-shader\n\nprecision highp float;\n\nvarying vec4 vColor;\nvarying vec2 unitPosition;\n\nvoid main(void) {\n geometry.uv = unitPosition;\n\n float distToCenter = length(unitPosition);\n\n if (distToCenter > 1.0) {\n discard;\n }\n\n gl_FragColor = vColor;\n DECKGL_FILTER_COLOR(gl_FragColor, geometry);\n}\n";
exports.default = _default;
//# sourceMappingURL=point-cloud-layer-fragment.glsl.js.map