@deck.gl/layers
Version:
deck.gl core layers
206 lines (179 loc) • 7.49 kB
JavaScript
"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
var _get2 = _interopRequireDefault(require("@babel/runtime/helpers/get"));
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
var _core = require("@deck.gl/core");
var _core2 = require("@luma.gl/core");
var _lineLayerVertex = _interopRequireDefault(require("./line-layer-vertex.glsl"));
var _lineLayerFragment = _interopRequireDefault(require("./line-layer-fragment.glsl"));
function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { (0, _defineProperty2.default)(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
var DEFAULT_COLOR = [0, 0, 0, 255];
var defaultProps = {
getSourcePosition: {
type: 'accessor',
value: function value(x) {
return x.sourcePosition;
}
},
getTargetPosition: {
type: 'accessor',
value: function value(x) {
return x.targetPosition;
}
},
getColor: {
type: 'accessor',
value: DEFAULT_COLOR
},
getWidth: {
type: 'accessor',
value: 1
},
widthUnits: 'pixels',
widthScale: {
type: 'number',
value: 1,
min: 0
},
widthMinPixels: {
type: 'number',
value: 0,
min: 0
},
widthMaxPixels: {
type: 'number',
value: Number.MAX_SAFE_INTEGER,
min: 0
}
};
var LineLayer = function (_Layer) {
(0, _inherits2.default)(LineLayer, _Layer);
var _super = _createSuper(LineLayer);
function LineLayer() {
(0, _classCallCheck2.default)(this, LineLayer);
return _super.apply(this, arguments);
}
(0, _createClass2.default)(LineLayer, [{
key: "getBounds",
value: function getBounds() {
var _this$getAttributeMan;
return (_this$getAttributeMan = this.getAttributeManager()) === null || _this$getAttributeMan === void 0 ? void 0 : _this$getAttributeMan.getBounds(['instanceSourcePositions', 'instanceTargetPositions']);
}
}, {
key: "getShaders",
value: function getShaders() {
return (0, _get2.default)((0, _getPrototypeOf2.default)(LineLayer.prototype), "getShaders", this).call(this, {
vs: _lineLayerVertex.default,
fs: _lineLayerFragment.default,
modules: [_core.project32, _core.picking]
});
}
}, {
key: "wrapLongitude",
get: function get() {
return false;
}
}, {
key: "initializeState",
value: function initializeState() {
var attributeManager = this.getAttributeManager();
attributeManager.addInstanced({
instanceSourcePositions: {
size: 3,
type: 5130,
fp64: this.use64bitPositions(),
transition: true,
accessor: 'getSourcePosition'
},
instanceTargetPositions: {
size: 3,
type: 5130,
fp64: this.use64bitPositions(),
transition: true,
accessor: 'getTargetPosition'
},
instanceColors: {
size: this.props.colorFormat.length,
type: 5121,
normalized: true,
transition: true,
accessor: 'getColor',
defaultValue: [0, 0, 0, 255]
},
instanceWidths: {
size: 1,
transition: true,
accessor: 'getWidth',
defaultValue: 1
}
});
}
}, {
key: "updateState",
value: function updateState(params) {
(0, _get2.default)((0, _getPrototypeOf2.default)(LineLayer.prototype), "updateState", this).call(this, params);
if (params.changeFlags.extensionsChanged) {
var _this$state$model;
var gl = this.context.gl;
(_this$state$model = this.state.model) === null || _this$state$model === void 0 ? void 0 : _this$state$model.delete();
this.state.model = this._getModel(gl);
this.getAttributeManager().invalidateAll();
}
}
}, {
key: "draw",
value: function draw(_ref) {
var uniforms = _ref.uniforms;
var _this$props = this.props,
widthUnits = _this$props.widthUnits,
widthScale = _this$props.widthScale,
widthMinPixels = _this$props.widthMinPixels,
widthMaxPixels = _this$props.widthMaxPixels,
wrapLongitude = _this$props.wrapLongitude;
this.state.model.setUniforms(uniforms).setUniforms({
widthUnits: _core.UNIT[widthUnits],
widthScale: widthScale,
widthMinPixels: widthMinPixels,
widthMaxPixels: widthMaxPixels,
useShortestPath: wrapLongitude ? 1 : 0
}).draw();
if (wrapLongitude) {
this.state.model.setUniforms({
useShortestPath: -1
}).draw();
}
}
}, {
key: "_getModel",
value: function _getModel(gl) {
var positions = [0, -1, 0, 0, 1, 0, 1, -1, 0, 1, 1, 0];
return new _core2.Model(gl, _objectSpread(_objectSpread({}, this.getShaders()), {}, {
id: this.props.id,
geometry: new _core2.Geometry({
drawMode: 5,
attributes: {
positions: new Float32Array(positions)
}
}),
isInstanced: true
}));
}
}]);
return LineLayer;
}(_core.Layer);
exports.default = LineLayer;
(0, _defineProperty2.default)(LineLayer, "layerName", 'LineLayer');
(0, _defineProperty2.default)(LineLayer, "defaultProps", defaultProps);
//# sourceMappingURL=line-layer.js.map