@deck.gl/extensions
Version:
Plug-and-play functionalities for deck.gl layers
11 lines • 401 B
TypeScript
import { Framebuffer, Texture } from '@luma.gl/core';
import type { ShaderModule } from '@luma.gl/shadertools';
export type CollisionModuleProps = {
enabled: boolean;
collisionFBO?: Framebuffer;
drawToCollisionMap?: boolean;
dummyCollisionMap?: Texture;
};
declare const _default: ShaderModule<CollisionModuleProps>;
export default _default;
//# sourceMappingURL=shader-module.d.ts.map