@deck.gl/extensions
Version:
Plug-and-play functionalities for deck.gl layers
7 lines • 539 B
TypeScript
import { Device, Framebuffer, RenderPipelineParameters } from '@luma.gl/core';
import { Model, ModelProps } from '@luma.gl/engine';
export declare function supportsFloatTarget(device: Device): boolean;
export declare function getFramebuffer(device: Device, useFloatTarget: boolean): Framebuffer;
export declare function getModel(device: Device, bufferLayout: ModelProps['bufferLayout'], shaderOptions: any, useFloatTarget: boolean): Model;
export declare const parameters: RenderPipelineParameters;
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