@deck.gl/experimental-layers
Version:
Experimental layers for deck.gl
152 lines (135 loc) • 4.45 kB
JavaScript
import {CompositeLayer, COORDINATE_SYSTEM} from '@deck.gl/core';
import {ScatterplotLayer} from '@deck.gl/layers';
import PathOutlineLayer from '../path-outline-layer/path-outline-layer';
import MeshLayer from '../mesh-layer/mesh-layer';
import Arrow2DGeometry from './arrow-2d-geometry';
import createPathMarkers from './create-path-markers';
import {getClosestPointOnPolyline} from './polyline';
const DISTANCE_FOR_MULTI_ARROWS = 0.1;
const ARROW_HEAD_SIZE = 0.2;
const ARROW_TAIL_WIDTH = 0.05;
// const ARROW_CENTER_ADJUST = -0.8;
const DEFAULT_MARKER_LAYER = MeshLayer;
const DEFAULT_MARKER_LAYER_PROPS = {
mesh: new Arrow2DGeometry({headSize: ARROW_HEAD_SIZE, tailWidth: ARROW_TAIL_WIDTH})
};
const defaultProps = Object.assign({}, PathOutlineLayer.defaultProps, {
MarkerLayer: DEFAULT_MARKER_LAYER,
markerLayerProps: DEFAULT_MARKER_LAYER_PROPS,
sizeScale: 100,
fp64: false,
hightlightIndex: -1,
highlightPoint: null,
getPath: x => x.path,
getColor: x => x.color,
getMarkerColor: x => [0, 0, 0, 255],
getDirection: x => x.direction,
getMarkerPercentages: (object, {lineLength}) =>
lineLength > DISTANCE_FOR_MULTI_ARROWS ? [0.25, 0.5, 0.75] : [0.5]
});
export default class PathMarkerLayer extends CompositeLayer {
initializeState() {
this.state = {
markers: [],
mesh: new Arrow2DGeometry({headSize: ARROW_HEAD_SIZE, tailWidth: ARROW_TAIL_WIDTH}),
closestPoint: null
};
}
projectFlat(xyz, viewport, coordinateSystem, coordinateOrigin) {
if (coordinateSystem === COORDINATE_SYSTEM.METER_OFFSETS) {
const [dx, dy] = viewport.metersToLngLatDelta(xyz);
const [x, y] = coordinateOrigin;
return viewport.projectFlat([x + dx, dy + y]);
} else if (coordinateSystem === COORDINATE_SYSTEM.LNGLAT_OFFSETS) {
const [dx, dy] = xyz;
const [x, y] = coordinateOrigin;
return viewport.projectFlat([x + dx, dy + y]);
}
return viewport.projectFlat(xyz);
}
updateState({props, oldProps, changeFlags}) {
if (changeFlags.dataChanged || changeFlags.updateTriggersChanged) {
const {
data,
getPath,
getDirection,
getMarkerColor,
getMarkerPercentages,
coordinateSystem,
coordinateOrigin
} = this.props;
const {viewport} = this.context;
const projectFlat = o => this.projectFlat(o, viewport, coordinateSystem, coordinateOrigin);
this.state.markers = createPathMarkers({
data,
getPath,
getDirection,
getColor: getMarkerColor,
getMarkerPercentages,
projectFlat
});
this._recalculateClosestPoint();
}
if (changeFlags.propsChanged) {
if (props.point !== oldProps.point) {
this._recalculateClosestPoint();
}
}
}
_recalculateClosestPoint() {
const {highlightPoint, highlightIndex} = this.props;
if (highlightPoint && highlightIndex >= 0) {
const object = this.props.data[highlightIndex];
const points = this.props.getPath(object);
const {point} = getClosestPointOnPolyline({points, p: highlightPoint});
this.state.closestPoints = [
{
position: point
}
];
} else {
this.state.closestPoints = [];
}
}
getPickingInfo({info}) {
return Object.assign(info, {
// override object with picked feature
object: (info.object && info.object.path) || info.object
});
}
renderLayers() {
return [
new PathOutlineLayer(
this.props,
this.getSubLayerProps({
id: 'paths',
// Note: data has to be passed explicitly like this to avoid being empty
data: this.props.data
})
),
new this.props.MarkerLayer(
this.getSubLayerProps(
Object.assign({}, this.props.markerLayerProps, {
id: 'markers',
data: this.state.markers,
sizeScale: this.props.sizeScale,
fp64: this.props.fp64,
pickable: false,
parameters: {
blend: false,
depthTest: false
}
})
)
),
this.state.closestPoints &&
new ScatterplotLayer({
id: `${this.props.id}-highlight`,
data: this.state.closestPoints,
fp64: this.props.fp64
})
];
}
}
PathMarkerLayer.layerName = 'PathMarkerLayer';
PathMarkerLayer.defaultProps = defaultProps;