@deck.gl/experimental-layers
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Experimental layers for deck.gl
65 lines (48 loc) • 3.55 kB
JavaScript
function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); }
function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }
function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
import { Geometry } from 'luma.gl';
var Arrow2DGeometry =
/*#__PURE__*/
function (_Geometry) {
_inherits(Arrow2DGeometry, _Geometry);
function Arrow2DGeometry() {
var opts = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
_classCallCheck(this, Arrow2DGeometry);
return _possibleConstructorReturn(this, _getPrototypeOf(Arrow2DGeometry).call(this, Object.assign({}, opts, {
attributes: getArrowAttributes(opts)
})));
}
return Arrow2DGeometry;
}(Geometry);
export { Arrow2DGeometry as default };
function getArrowAttributes(_ref) {
var _ref$length = _ref.length,
length = _ref$length === void 0 ? 1 : _ref$length,
_ref$headSize = _ref.headSize,
headSize = _ref$headSize === void 0 ? 0.2 : _ref$headSize,
_ref$tailWidth = _ref.tailWidth,
tailWidth = _ref$tailWidth === void 0 ? 0.05 : _ref$tailWidth,
_ref$tailStart = _ref.tailStart,
tailStart = _ref$tailStart === void 0 ? 0.05 : _ref$tailStart;
var texCoords = [// HEAD
0.5, 1.0, 0, 0.5 - headSize / 2, 1.0 - headSize, 0, 0.5 + headSize / 2, 1.0 - headSize, 0, 0.5 - tailWidth / 2, tailStart, 0, 0.5 + tailWidth / 2, 1.0 - headSize, 0, 0.5 + tailWidth / 2, tailStart, 0, 0.5 - tailWidth / 2, tailStart, 0, 0.5 - tailWidth / 2, 1.0 - headSize, 0, 0.5 + tailWidth / 2, 1.0 - headSize, 0];
var normals = [0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1]; // Center and scale
var positions = new Array(texCoords.length);
for (var i = 0; i < texCoords.length / 3; i++) {
var i3 = i * 3;
positions[i3 + 0] = (texCoords[i3 + 0] - 0.5) * length;
positions[i3 + 1] = (texCoords[i3 + 1] - 0.5) * length;
positions[i3 + 2] = 0;
}
return {
positions: new Float32Array(positions),
normals: new Float32Array(normals),
texCoords: new Float32Array(texCoords)
};
}
//# sourceMappingURL=arrow-2d-geometry.js.map