@deck.gl/core
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deck.gl core library
49 lines • 2.12 kB
TypeScript
import Viewport from "../viewports/viewport.js";
import type { Padding } from "./viewport.js";
/** independent zoom levels for X and Y axes
* @deprecated use `zoomX` and `zoomY` instead */
type Deprecated2DZoom = [number, number];
export type OrthographicViewportOptions = {
/** Name of the viewport */
id?: string;
/** Left offset from the canvas edge, in pixels */
x?: number;
/** Top offset from the canvas edge, in pixels */
y?: number;
/** Viewport width in pixels */
width?: number;
/** Viewport height in pixels */
height?: number;
/** The world position at the center of the viewport. Default `[0, 0, 0]`. */
target?: [number, number, number] | [number, number];
/** The zoom level of the viewport. `zoom: 0` maps one unit distance to one pixel on screen, and increasing `zoom` by `1` scales the same object to twice as large.
* To apply independent zoom levels to the X and Y axes, use `zoomX` and `zoomY`.
* @default 0
*/
zoom?: number | Deprecated2DZoom;
/** Independent zoom along the X axis. Overrides `zoom`. */
zoomX?: number;
/** Independent zoom along the Y axis. Overrides `zoom`. */
zoomY?: number;
/** Padding around the viewport, in pixels. */
padding?: Padding | null;
/** Distance of near clipping plane. Default `0.1`. */
near?: number;
/** Distance of far clipping plane. Default `1000`. */
far?: number;
/** Whether to use top-left coordinates (`true`) or bottom-left coordinates (`false`). Default `true`. */
flipY?: boolean;
};
export default class OrthographicViewport extends Viewport {
static displayName: string;
target: [number, number, number] | [number, number];
zoomX: number;
zoomY: number;
flipY: boolean;
constructor(props: OrthographicViewportOptions);
projectFlat([X, Y]: number[]): [number, number];
unprojectFlat([x, y]: number[]): [number, number];
panByPosition(coords: number[], pixel: number[], startPixel?: number[]): OrthographicViewportOptions;
}
export {};
//# sourceMappingURL=orthographic-viewport.d.ts.map