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@deck.gl/core

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deck.gl core library

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// deck.gl // SPDX-License-Identifier: MIT // Copyright (c) vis.gl contributors import { clamp } from '@math.gl/core'; import Controller from "./controller.js"; import ViewState from "./view-state.js"; import LinearInterpolator from "../transitions/linear-interpolator.js"; function normalizeZoom({ zoom = 0, zoomX, zoomY }) { zoomX = zoomX ?? (Array.isArray(zoom) ? zoom[0] : zoom); zoomY = zoomY ?? (Array.isArray(zoom) ? zoom[1] : zoom); return { zoomX, zoomY }; } export class OrthographicState extends ViewState { constructor(options) { const { /* Viewport arguments */ width, // Width of viewport height, // Height of viewport target = [0, 0, 0], zoom = 0, zoomAxis = 'all', /* Viewport constraints */ minZoom = -Infinity, maxZoom = Infinity, minZoomX = minZoom, maxZoomX = maxZoom, minZoomY = minZoom, maxZoomY = maxZoom, maxBounds = null, /** Interaction states, required to calculate change during transform */ // Model state when the pan operation first started startPanPosition, // Model state when the zoom operation first started startZoomPosition, startZoom } = options; const { zoomX, zoomY } = normalizeZoom(options); super({ width, height, target, zoom, zoomX, zoomY, zoomAxis, minZoomX, maxZoomX, minZoomY, maxZoomY, maxBounds }, { startPanPosition, startZoomPosition, startZoom }, options.makeViewport); } /** * Start panning * @param {[Number, Number]} pos - position on screen where the pointer grabs */ panStart({ pos }) { return this._getUpdatedState({ startPanPosition: this._unproject(pos) }); } /** * Pan * @param {[Number, Number]} pos - position on screen where the pointer is */ pan({ pos, startPosition }) { const startPanPosition = this.getState().startPanPosition || startPosition; if (!startPanPosition) { return this; } const viewport = this.makeViewport(this.getViewportProps()); const newProps = viewport.panByPosition(startPanPosition, pos); return this._getUpdatedState(newProps); } /** * End panning * Must call if `panStart()` was called */ panEnd() { return this._getUpdatedState({ startPanPosition: null }); } /** * Start rotating */ rotateStart() { return this; } /** * Rotate */ rotate() { return this; } /** * End rotating */ rotateEnd() { return this; } // shortest path between two view states shortestPathFrom(viewState) { const fromProps = viewState.getViewportProps(); const props = { ...this.getViewportProps() }; return props; } /** * Start zooming * @param {[Number, Number]} pos - position on screen where the pointer grabs */ zoomStart({ pos }) { const { zoomX, zoomY } = this.getViewportProps(); return this._getUpdatedState({ startZoomPosition: this._unproject(pos), startZoom: [zoomX, zoomY] }); } /** * Zoom * @param {[Number, Number]} pos - position on screen where the current target is * @param {[Number, Number]} startPos - the target position at * the start of the operation. Must be supplied of `zoomStart()` was not called * @param {Number} scale - a number between [0, 1] specifying the accumulated * relative scale. */ zoom({ pos, startPos, scale }) { let { startZoom, startZoomPosition } = this.getState(); if (!startZoomPosition) { // We have two modes of zoom: // scroll zoom that are discrete events (transform from the current zoom level), // and pinch zoom that are continuous events (transform from the zoom level when // pinch started). // If startZoom state is defined, then use the startZoom state; // otherwise assume discrete zooming const { zoomX, zoomY } = this.getViewportProps(); startZoom = [zoomX, zoomY]; startZoomPosition = this._unproject(startPos || pos); } if (!startZoomPosition) { return this; } const newZoomProps = this._constrainZoom(this._calculateNewZoom({ scale, startZoom })); const zoomedViewport = this.makeViewport({ ...this.getViewportProps(), ...newZoomProps }); return this._getUpdatedState({ ...newZoomProps, ...zoomedViewport.panByPosition(startZoomPosition, pos) }); } /** * End zooming * Must call if `zoomStart()` was called */ zoomEnd() { return this._getUpdatedState({ startZoomPosition: null, startZoom: null }); } zoomIn(speed = 2) { return this._getUpdatedState(this._calculateNewZoom({ scale: speed })); } zoomOut(speed = 2) { return this._getUpdatedState(this._calculateNewZoom({ scale: 1 / speed })); } moveLeft(speed = 50) { return this._panFromCenter([-speed, 0]); } moveRight(speed = 50) { return this._panFromCenter([speed, 0]); } moveUp(speed = 50) { return this._panFromCenter([0, -speed]); } moveDown(speed = 50) { return this._panFromCenter([0, speed]); } rotateLeft(speed = 15) { return this; } rotateRight(speed = 15) { return this; } rotateUp(speed = 10) { return this; } rotateDown(speed = 10) { return this; } /* Private methods */ _project(pos) { const viewport = this.makeViewport(this.getViewportProps()); return viewport.project(pos); } _unproject(pos) { const viewport = this.makeViewport(this.getViewportProps()); return viewport.unproject(pos); } // Calculates new zoom _calculateNewZoom({ scale, startZoom }) { const { zoomX, zoomY, zoomAxis } = this.getViewportProps(); if (startZoom === undefined) { startZoom = [zoomX, zoomY]; } const deltaZoom = Math.log2(scale); let [newZoomX, newZoomY] = startZoom; switch (zoomAxis) { case 'X': // Scale x only newZoomX += deltaZoom; break; case 'Y': // Scale y only newZoomY += deltaZoom; break; default: // Lock aspect ratio newZoomX += deltaZoom; newZoomY += deltaZoom; } return { zoomX: newZoomX, zoomY: newZoomY }; } _panFromCenter(offset) { const { target } = this.getViewportProps(); const center = this._project(target); return this.pan({ startPosition: target, pos: [center[0] + offset[0], center[1] + offset[1]] }); } _getUpdatedState(newProps) { // @ts-ignore return new this.constructor({ makeViewport: this.makeViewport, ...this.getViewportProps(), ...this.getState(), ...newProps }); } // Apply any constraints (mathematical or defined by _viewportProps) to map state applyConstraints(props) { // Ensure zoom is within specified range const { zoomX, zoomY } = this._constrainZoom(props, props); props.zoomX = zoomX; props.zoomY = zoomY; // Backward compatibility: update zoom to reflect new view state // zoom will always be ignored when zoomX and zoomY are specified, but legacy apps may still read zoom in `onViewStateChange` props.zoom = Array.isArray(props.zoom) || props.zoomX !== props.zoomY ? [props.zoomX, props.zoomY] : props.zoomX; const { maxBounds, target } = props; if (maxBounds) { // only calculate center and zoom ranges at rotation=0 // to maintain visual stability when rotating const halfWidth = props.width / 2 / 2 ** zoomX; const halfHeight = props.height / 2 / 2 ** zoomY; const minX = maxBounds[0][0] + halfWidth; const maxX = maxBounds[1][0] - halfWidth; const minY = maxBounds[0][1] + halfHeight; const maxY = maxBounds[1][1] - halfHeight; const x = clamp(target[0], minX, maxX); const y = clamp(target[1], minY, maxY); if (x !== target[0] || y !== target[1]) { props.target = target.slice(); props.target[0] = x; props.target[1] = y; } } return props; } _constrainZoom({ zoomX, zoomY }, props) { props || (props = this.getViewportProps()); const { zoomAxis, maxZoomX, maxZoomY, maxBounds } = props; let { minZoomX, minZoomY } = props; const shouldApplyMaxBounds = maxBounds !== null && props.width > 0 && props.height > 0; if (shouldApplyMaxBounds) { const bl = maxBounds[0]; const tr = maxBounds[1]; const w = tr[0] - bl[0]; const h = tr[1] - bl[1]; // ignore bound size of 0 or Infinity if (Number.isFinite(w) && w > 0) { minZoomX = Math.max(minZoomX, Math.log2(props.width / w)); if (minZoomX > maxZoomX) minZoomX = maxZoomX; } if (Number.isFinite(h) && h > 0) { minZoomY = Math.max(minZoomY, Math.log2(props.height / h)); if (minZoomY > maxZoomY) minZoomY = maxZoomY; } } switch (zoomAxis) { case 'X': zoomX = clamp(zoomX, minZoomX, maxZoomX); break; case 'Y': zoomY = clamp(zoomY, minZoomY, maxZoomY); break; default: // Lock aspect ratio let delta = Math.min(maxZoomX - zoomX, maxZoomY - zoomY, 0); if (delta === 0) { delta = Math.max(minZoomX - zoomX, minZoomY - zoomY, 0); } if (delta !== 0) { zoomX += delta; zoomY += delta; } } return { zoomX, zoomY }; } } export default class OrthographicController extends Controller { constructor() { super(...arguments); this.ControllerState = OrthographicState; this.transition = { transitionDuration: 300, transitionInterpolator: new LinearInterpolator(['target', 'zoomX', 'zoomY']) }; this.dragMode = 'pan'; } setProps(props) { Object.assign(props, normalizeZoom(props)); super.setProps(props); } _onPanRotate() { // No rotation in orthographic view return false; } } //# sourceMappingURL=orthographic-controller.js.map