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@deck.gl/core

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deck.gl core library

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import type { Device } from '@luma.gl/core'; import type { Timeline } from '@luma.gl/engine'; import type Attribute from "./attribute.js"; export default class AttributeTransitionManager { id: string; private device; private timeline?; private transitions; private needsRedraw; private numInstances; constructor(device: Device, { id, timeline }: { id: string; timeline?: Timeline; }); finalize(): void; update({ attributes, transitions, numInstances }: { attributes: { [id: string]: Attribute; }; transitions: any; numInstances: number; }): void; hasAttribute(attributeName: string): boolean; getAttributes(): { [id: string]: Attribute; }; run(): boolean; private _removeTransition; private _updateAttribute; } //# sourceMappingURL=attribute-transition-manager.d.ts.map