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@deck.gl/core

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deck.gl core library

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// deck.gl // SPDX-License-Identifier: MIT // Copyright (c) vis.gl contributors import type {Device} from '@luma.gl/core'; /** * Base class for passes * @todo v9 - should the luma.gl RenderPass be owned by this class? * Currently owned by subclasses */ export default class Pass { /** string id, mainly for debugging */ id: string; /** The luma.gl Device that this pass is associated with */ device: Device; /** TODO v9 - inject prop types from parent */ props: any; /** Create a new Pass instance */ constructor(device: Device, props: {id: string} = {id: 'pass'}) { const {id} = props; this.id = id; // id of this pass this.device = device; this.props = {...props}; } setProps(props): void { Object.assign(this.props, props); } render(params): void {} // eslint-disable-line @typescript-eslint/no-empty-function cleanup() {} // eslint-disable-line @typescript-eslint/no-empty-function }