@deck.gl/core
Version:
deck.gl core library
46 lines • 1.24 kB
TypeScript
import type { Timeline } from '@luma.gl/engine';
export type TransitionSettings = {
duration: number;
onStart?: (transition: Transition) => void;
onUpdate?: (transition: Transition) => void;
onInterrupt?: (transition: Transition) => void;
onEnd?: (transition: Transition) => void;
};
export default class Transition {
private _inProgress;
private _handle;
private _timeline;
time: number;
settings: TransitionSettings & {
fromValue: any;
toValue: any;
duration: any;
easing: any;
damping: any;
stiffness: any;
};
/**
* @params timeline {Timeline}
*/
constructor(timeline: Timeline);
get inProgress(): boolean;
/**
* (re)start this transition.
* @params props {object} - optional overriding props. see constructor
*/
start(settings: TransitionSettings): void;
/**
* end this transition if it is in progress.
*/
end(): void;
/**
* cancel this transition if it is in progress.
*/
cancel(): void;
/**
* update this transition. Returns `true` if updated.
*/
update(): boolean;
protected _onUpdate(): void;
}
//# sourceMappingURL=transition.d.ts.map