UNPKG

@deck.gl/core

Version:

deck.gl core library

38 lines 1.69 kB
import LayersPass, { LayersPassRenderOptions, RenderStats, Rect } from "./layers-pass.js"; import type { Framebuffer, Parameters } from '@luma.gl/core'; import type { Effect } from "../lib/effect.js"; import type Viewport from "../viewports/viewport.js"; import type Layer from "../lib/layer.js"; type PickLayersPassRenderOptions = LayersPassRenderOptions & { pickingFBO: Framebuffer; deviceRect: Rect; pickZ: boolean; }; type EncodedPickingColors = { a: number; layer: Layer; viewports: Viewport[]; }; export type PickingColorDecoder = (pickedColor: number[] | Uint8Array) => { pickedLayer: Layer; pickedViewports: Viewport[]; pickedObjectIndex: number; } | undefined; export default class PickLayersPass extends LayersPass { private pickZ?; private _colorEncoderState; render(props: LayersPassRenderOptions | PickLayersPassRenderOptions): any; _drawPickingBuffer({ layers, layerFilter, views, viewports, onViewportActive, pickingFBO, deviceRect: { x, y, width, height }, cullRect, effects, pass, pickZ, shaderModuleProps }: PickLayersPassRenderOptions): { decodePickingColor: PickingColorDecoder | null; stats: RenderStats; }; shouldDrawLayer(layer: Layer): boolean; protected getShaderModuleProps(layer: Layer, effects: Effect[] | undefined, otherShaderModuleProps: Record<string, any>): any; protected getLayerParameters(layer: Layer, layerIndex: number, viewport: Viewport): Parameters; protected _resetColorEncoder(pickZ: boolean): { byLayer: Map<Layer, EncodedPickingColors>; byAlpha: EncodedPickingColors[]; } | null; } export {}; //# sourceMappingURL=pick-layers-pass.d.ts.map