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@deck.gl/core

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deck.gl core library

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import type Layer from "../../lib/layer.js"; export type DirectionalLightOptions = { id?: string; /** Light color, [r, g, b] in the 0-255 range * @default [255, 255, 255] */ color?: [number, number, number]; /** Light intensity, higher number is brighter * @default 1.0 */ intensity?: number; /** Light direction in the common space * @default [0.0, 0.0, -1.0] */ direction?: [number, number, number]; /** (Experimental) render shadows cast by this light * @default false */ _shadow?: boolean; }; export declare class DirectionalLight { id: string; color: [number, number, number]; intensity: number; type: "directional"; direction: [number, number, number]; shadow: boolean; constructor(props?: DirectionalLightOptions); getProjectedLight(opts: { layer: Layer; }): DirectionalLight; } //# sourceMappingURL=directional-light.d.ts.map