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@deck.gl/carto

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CARTO official integration with Deck.gl. Build geospatial applications using CARTO and Deck.gl.

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import { _Tileset2D as Tileset2D, GeoBoundingBox } from '@deck.gl/geo-layers'; export type H3TileIndex = { i: string; }; export declare function getHexagonResolution(viewport: { zoom: number; latitude: number; }, tileSize: number): number; export default class H3Tileset2D extends Tileset2D { /** * Returns all tile indices in the current viewport. If the current zoom level is smaller * than minZoom, return an empty array. If the current zoom level is greater than maxZoom, * return tiles that are on maxZoom. */ getTileIndices({ viewport, minZoom, maxZoom }: { viewport: any; minZoom: any; maxZoom: any; }): H3TileIndex[]; getTileId({ i }: H3TileIndex): string; getTileMetadata({ i }: H3TileIndex): { bbox: GeoBoundingBox; }; getTileZoom({ i }: H3TileIndex): number; getParentIndex(index: H3TileIndex): H3TileIndex; } //# sourceMappingURL=h3-tileset-2d.d.ts.map