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@dark-engine/platform-desktop

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Dark renderer to desktop platforms like Windows, Linux, macOS via Nodegui and Qt

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'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports.QDarkPlainTextEdit = exports.PlainTextEdit = void 0; const nodegui_1 = require('@nodegui/nodegui'); const core_1 = require('@dark-engine/core'); const factory_1 = require('../factory'); const PlainTextEdit = (0, core_1.component)( props => { const { ref, onTextChanged } = props; const rootRef = (0, core_1.useRef)(null); (0, core_1.useImperativeHandle)(ref, () => ({ node: rootRef.current })); (0, core_1.useLayoutEffect)(() => { const { current } = rootRef; const handler = () => { (0, core_1.detectIsFunction)(onTextChanged) && onTextChanged(current.toPlainText()); }; current.addEventListener('textChanged', handler); return () => current.removeEventListener('textChanged', handler); }, []); return (0, factory_1.qPlainTextEdit)({ ref: rootRef, ...props }); }, { displayName: 'PlainTextEdit' }, ); exports.PlainTextEdit = PlainTextEdit; class QDarkPlainTextEdit extends nodegui_1.QPlainTextEdit { setText(value) { this.setPlainText(value); } setPlaceholder(value) { this.setPlaceholderText(value); } } exports.QDarkPlainTextEdit = QDarkPlainTextEdit; //# sourceMappingURL=plain-text-edit.js.map