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@danmarshall/deckgl-typings

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//typings for @luma.gl/core v8.1.2 declare module '@luma.gl/core' { export { createGLContext, instrumentGLContext, isWebGL, isWebGL2, getParameters, setParameters, withParameters, resetParameters, cssToDeviceRatio, cssToDevicePixels, } from '@luma.gl/gltools'; export { lumaStats, FEATURES, hasFeature, hasFeatures, Buffer, Program, Framebuffer, Renderbuffer, Texture2D, TextureCube, clear, readPixelsToArray, readPixelsToBuffer, cloneTextureFrom, copyToTexture, Texture3D, TransformFeedback, } from '@luma.gl/webgl'; export { AnimationLoop, Model, Transform, ProgramManager, Timeline, Geometry, ClipSpace, ConeGeometry, CubeGeometry, CylinderGeometry, IcoSphereGeometry, PlaneGeometry, SphereGeometry, TruncatedConeGeometry, } from '@luma.gl/engine'; export { normalizeShaderModule, fp32, fp64, project, dirlight, picking, gouraudLighting, phongLighting, pbr, } from '@luma.gl/shadertools'; export { log, assert, uid } from '@luma.gl/webgl'; }