@daign/2d-graphics
Version:
Two dimensional graphics library that implements the daign-2d-pipeline.
62 lines (61 loc) • 2.31 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.SinglePointElement = void 0;
var styledGraphicNode_1 = require("../styledGraphicNode");
/**
* Abstract class for single point elements at an anchor position.
*/
var SinglePointElement = /** @class */ (function (_super) {
__extends(SinglePointElement, _super);
/**
* Constructor.
*/
function SinglePointElement() {
var _this = _super.call(this) || this;
_this.points.initializeElements(1);
_this.points.assignName('anchor', 0);
return _this;
}
Object.defineProperty(SinglePointElement.prototype, "anchor", {
/**
* Getter for the anchor position.
*/
get: function () {
return this.points.getByName('anchor');
},
/**
* Setter for the anchor position.
*/
set: function (position) {
this.points.getByName('anchor').copy(position);
},
enumerable: false,
configurable: true
});
/**
* Calculate the anchor point after a given transformation.
* @param transformation - The transformation to apply.
* @returns The transformed anchor position.
*/
SinglePointElement.prototype.getAnchorTransformed = function (transformation) {
var anchorPoint = this.anchor.clone().transform(transformation);
return anchorPoint;
};
return SinglePointElement;
}(styledGraphicNode_1.StyledGraphicNode));
exports.SinglePointElement = SinglePointElement;