@daign/2d-graphics
Version:
Two dimensional graphics library that implements the daign-2d-pipeline.
36 lines (35 loc) • 1.31 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.Polygon = void 0;
var styledGraphicNode_1 = require("../styledGraphicNode");
/**
* Class for a polygon element.
*/
var Polygon = /** @class */ (function (_super) {
__extends(Polygon, _super);
/**
* Constructor.
*/
function Polygon() {
var _this = _super.call(this) || this;
_this.baseClass = 'polygon';
return _this;
}
return Polygon;
}(styledGraphicNode_1.StyledGraphicNode));
exports.Polygon = Polygon;