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@d1g1tal/collections

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/** A Map that maintains insertion order. */ declare class LinkedMap<K, V> { private readonly $map; private $head; private $tail; /** * Initializes an empty LinkedMap. */ constructor(); /** * Retrieves the value associated with a given key. * * @param {K} key The key to retrieve. * @returns {V | undefined} The value associated with the key, or undefined if the key is not in the map. */ get(key: K): V | undefined; /** * Associates the specified value with the specified key in this map. * * @param {K} key The key with which the specified value is to be associated. * @param {V} value The value to be associated with the specified key. */ set(key: K, value: V): void; /** * Removes the mapping for a key from this map if it is present. * * @param {K} key The key whose mapping is to be removed from the map. * @returns {boolean} True if the map contained a mapping for the specified key, false otherwise. */ remove(key: K | null): boolean; /** * Adds a new node to the beginning of the list. * If the key already exists, it will be moved to the beginning of the list. * If the key does not exist, a new node will be created and added to the beginning of the list. * If the list is empty, the new node will be both the head and the tail. * If the list is not empty, the new node will be the head. * If the key already exists, the value will be updated. * * @param {K} key The key of the new node. * @param {V} value The value of the new node. * @returns {void} */ addFirst(key: K, value: V): void; /** * Adds a new node to the end of the list. * If the key already exists, it will be moved to the end of the list. * If the key does not exist, a new node will be created and added to the end of the list. * If the list is empty, the new node will be both the head and the tail. * If the list is not empty, the new node will be the tail. * If the key already exists, the value will be updated. * * @param {K} key The key of the new node. * @param {V} value The value of the new node. * @returns {void} */ addLast(key: K, value: V): void; /** * Moves the node with the specified key to the beginning of the list. * If the key does not exist, nothing will happen. * If the node is already the head, nothing will happen. * If the node is the tail, the tail will be updated to be the previous node. * If the node is not the tail, the next node's previous pointer will be updated to point to the previous node. * The node's previous pointer will be updated to point to null. * The node's next pointer will be updated to point to the head. * The head's previous pointer will be updated to point to the node. * The head will be updated to point to the node. * If the node is the tail, the tail will be updated to be the previous node. * If the node is not the tail, the next node's previous pointer will be updated to point to the previous node. * * @param {K} key The key of the node to move to the beginning of the list. * @returns {void} */ moveToFirst(key: K): void; /** * Moves the node with the specified key to the end of the list. * If the key does not exist, nothing will happen. * If the node is already the tail, nothing will happen. * If the node is the head, the head will be updated to be the next node. * If the node is neither the head nor the tail, the previous node's next pointer will be updated to point to the next node. * The node's previous pointer will be updated to point to the old tail. * The old tail's next pointer will be updated to point to the node. * The tail will be updated to point to the node. * The node's next pointer will be updated to point to null. * If the key already exists, the value will be updated. * * @param {K} key The key of the node to move to the end of the list. * @returns {void} */ moveToLast(key: K): void; /** * Returns the value to which the first key is mapped, or null if this map contains no mappings. * * @returns {V|null} The value to which the first key is mapped, or null if this map contains no mappings. */ getFirst(): V | null; /** * Returns the value to which the last key is mapped, or null if this map contains no mappings. * * @returns {V|null} The value to which the last key is mapped, or null if this map contains no mappings. */ getLast(): V | null; /** * Removes the first key and its corresponding value from this map. * If the map is empty, nothing will happen. * If the map is not empty, the head will be updated to be the next node. * If the map is not empty and the head is not null, the head's previous pointer will be updated to point to null. * The node will be removed from the map. * The node's previous and next pointers will be updated to point to null. * * @returns {boolean} True if the first key and its corresponding value were removed, false otherwise. */ removeFirst(): boolean; /** * Removes the last key and its corresponding value from this map. * If the map is empty, nothing will happen. * If the map is not empty, the tail will be updated to be the previous node. * If the map is not empty and the tail is not null, the tail's next pointer will be updated to point to null. * The node will be removed from the map. * The node's previous and next pointers will be updated to point to null. * If the key does not exist, nothing will happen. * If the node is already the tail, nothing will happen. * * @returns {boolean} True if the last key and its corresponding value were removed, false otherwise. */ removeLast(): boolean; /** * Returns a boolean indicating whether the map contains a specific key. * * @param {K} key The key to check. * @returns {boolean} True if the map contains the key, false otherwise. */ has(key: K): boolean; /** * Executes a provided function once for each key-value pair in the map. * * @param {function(V, K, LinkedMap<K, V>): void} callback - Function to execute for each key-value pair. * @param {any} [thisArg=this] - Value to use as `this` when executing the callback. * @returns {void} */ forEach(callback: (value: V, key: K, thisArg: LinkedMap<K, V>) => void, thisArg?: unknown): void; /** * Removes all of the mappings from this map. The map will be empty after this call returns. */ clear(): void; get size(): number; /** * Returns an iterator that yields all keys in the map in their insertion order. * * @yields {K} An iterator for the keys in the map. */ keys(): Generator<K | null, void, unknown>; /** * Returns an iterator that yields all values in the map in their insertion order. * * @yields {V} An iterator for the values in the map. */ values(): Generator<V | null, void, unknown>; /** * Returns an iterator that yields all key-value pairs in the map as arrays in their insertion order. * * @yields {[K, V]} An iterator for the key-value pairs in the map. */ entries(): Generator<[K | null, V | null], void, unknown>; /** * Returns an iterator that yields all key-value pairs in the map as arrays in their insertion order. * * @yields {[K, V]} An iterator for the key-value pairs in the map. */ [Symbol.iterator](): Generator<[K | null, V | null], void, unknown>; /** * Returns a string description of the class. * * @returns {string} A string description of the class. */ get [Symbol.toStringTag](): string; /** * Moves the node to the end of the list. * If the node is already the tail, nothing will happen. * If the node is not in the map, nothing will happen. * If the node is the head, the head will be updated to be the next node. * If the node is not the head, the node's previous pointer will be updated to point to the node's next node. * If the node is not the tail, the node's next pointer will be updated to point to null. * The node will be added to the end of the list. * The node's previous pointer will be updated to point to the current tail. * The current tail's next pointer will be updated to point to the node. * * @private * @param {KeyedNode<K, V>} node The node to move to the end of the list. * @returns {boolean} True if the node was moved to the end of the list, false otherwise. */ private unlinkNode; /** * Adds a new node to the beginning of the list. * If the key already exists, the node will be moved to the beginning of the list. * If the key does not exist, a new node will be created and added to the beginning of the list. * If the key already exists, the node's value will be updated to the new value. * If the key does not exist, the node's value will be set to the new value. * If the key already exists, the node will be moved to the beginning of the list. * If the key does not exist, the node will be added to the beginning of the list. * * @private * @param {K} key The key of the node to add. * @param {V} value The value of the node to add. * @returns {void} */ private prependNewNode; /** * Adds a new node to the end of the list. * If the key already exists, the node will be moved to the end of the list. * If the key does not exist, a new node will be created and added to the end of the list. * If the key already exists, the node's value will be updated to the new value. * If the key does not exist, the node's value will be set to the new value. * If the key already exists, the node will be moved to the end of the list. * If the key does not exist, the node will be added to the end of the list. * * @private * @param {K} key The key of the node to add. * @param {V} value The value of the node to add. * @returns {void} */ private appendNewNode; /** * Moves the node to the beginning of the list. * If the node is already the head, nothing will happen. * If the node is not in the map, nothing will happen. * If the node is the tail, the tail will be updated to be the previous node. * If the node is not the tail, the node's next pointer will be updated to point to the node's previous node. * If the node is not the head, the node's previous pointer will be updated to point to null. * The node will be added to the beginning of the list. * The node's next pointer will be updated to point to the current head. * The current head's previous pointer will be updated to point to the node. * * @private * @param {KeyedNode<K, V>} node The node to move to the beginning of the list. * @returns {void} */ private $moveToFirst; /** * Moves the node to the end of the list. * If the node is already the tail, nothing will happen. * If the node is not in the map, nothing will happen. * If the node is the head, the head will be updated to be the next node. * If the node is not the head, the node's previous pointer will be updated to point to the node's next node. * If the node is not the tail, the node's next pointer will be updated to point to null. * The node will be added to the end of the list. * The node's previous pointer will be updated to point to the current tail. * * @private * @param {KeyedNode<K, V>} node The node to move to the end of the list. * @returns {void} */ private $moveToLast; } export { LinkedMap };