@cyberspace-dev/sdk
Version:
Cyberspace - Online Competition For Coders
20 lines (19 loc) • 803 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.SocketEvent = void 0;
var SocketEvent;
(function (SocketEvent) {
SocketEvent["CONNECTION"] = "connection";
SocketEvent["CONNECT"] = "connect";
SocketEvent["RECONNECT"] = "reconnect";
SocketEvent["MESSAGE"] = "message";
SocketEvent["CONNECT_ERROR"] = "connect_error";
SocketEvent["CONNECT_TIMEOUT"] = "connect_timeout";
SocketEvent["ERROR"] = "error";
SocketEvent["DISCONNECT"] = "disconnect";
SocketEvent["RECONNECT_ERROR"] = "reconnect_error";
SocketEvent["RECONNECT_FAILED"] = "reconnect_failed";
SocketEvent["DISPOSE"] = "dispose";
SocketEvent["SIGNAL"] = "SIGNAL";
SocketEvent["UPGRADE"] = "UPGRADE";
})(SocketEvent || (exports.SocketEvent = SocketEvent = {}));