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@csegames/camelot-unchained

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Camelot Unchained Client Library

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/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * */ import { Vec2f, Vec3f } from '../webAPI/definitions' export function distanceVec2(positionOne: Vec2f, positionTwo: Vec2f) { if (!positionOne || !positionTwo) return; const xDiff = positionTwo.x - positionOne.x; const yDiff = positionTwo.y - positionOne.y; const sumOfDiff = Math.pow(xDiff, 2) + Math.pow(yDiff, 2); return Math.sqrt(sumOfDiff); } export function distanceVec3(positionOne: Vec3f, positionTwo: Vec3f) { if (!positionOne || !positionTwo) return; const xDiff = positionTwo.x - positionOne.x; const yDiff = positionTwo.y - positionOne.y; const zDiff = positionTwo.z - positionOne.z; const sumOfDiff = Math.pow(xDiff, 2) + Math.pow(yDiff, 2) + Math.pow(zDiff, 2); return Math.sqrt(sumOfDiff); }