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@csegames/camelot-unchained

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Camelot Unchained Client Library

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/** * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import channelId from '../constants/channelId'; import baneBoonCategory from '../constants/baneBoonCategory'; class BaneBoon { public id: string; public channelId: channelId; public name: string; public description: string; public category: baneBoonCategory; public categoryId: number; public icon: string; public costPerRank: number; public maxRanks: number; public prerequisite: string; public x: number; public y: number; constructor(boonbane = <BaneBoon>{}) { this.id = boonbane.id || ''; this.channelId = boonbane.channelId || channelId.NONE; this.name = boonbane.name || ''; this.description = boonbane.description || ''; this.category = boonbane.category || baneBoonCategory.NONE; this.categoryId = boonbane.categoryId || 0; this.icon = boonbane.icon || ''; this.costPerRank = boonbane.costPerRank || 0; this.maxRanks = boonbane.maxRanks || 0; this.prerequisite = boonbane.prerequisite || ''; this.x = boonbane.x || 0; this.y = boonbane.y || 0; } public static create() { const a = new BaneBoon(); return a; } } export default BaneBoon;