UNPKG

@csegames/camelot-unchained

Version:

Camelot Unchained Client Library

1,048 lines (1,047 loc) 30.7 kB
/** * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import { RequestResult } from '../utils/request'; export interface RequestConfig { url: string; headers?: { [key: string]: string; }; } export interface Status { id: string; name: string; icon: string; description: string; } export interface Health { current: number; max: number; wounds: number; } export interface CurrentMax { current: number; max: number; } export interface GroupMemberState { type: string; id: string; faction: Faction; name: string; isAlive: boolean; position: Vec3f; status: Status[]; race: Race; gender: Gender; health: Health[]; stamina: CurrentMax; blood: CurrentMax; displayOrder: number; warbandID: string; } export interface LoginFailed { Code: FieldCodes; Message: string; } export interface LoginThrottled { Code: FieldCodes; Message: string; } export interface ProgressionResult { Result: ProgressionResultCode; IsSuccess: boolean; Details: string; } export interface QueueStatusMessage { status: string; numContributors: number; maxContributors: number; blueprints: QueuedBlueprintMessage[]; } export interface QueuedBlueprintMessage { name: string; percentComplete: number; estTimeRemaining: number; subName: string; amtNeeded: number; } export interface ProgressionError { ProgressionResult: ProgressionResult; Message: string; ResultCode: ProgressionResultCode; Code: FieldCodes; } export interface SecureTradeError { SecureTradeResult: ModifySecureTradeResult; Message: string; ResultCode: ModifySecureTradeResultCode; Code: FieldCodes; } export interface ModifyVoxJobError { VoxJobResult: ModifyVoxJobResult; Message: string; VoxJobCode: ModifyVoxJobResultCode; Code: FieldCodes; } export interface MoveItemError { MoveItemResult: MoveItemResult; Message: string; MoveItemCode: MoveItemResultCode; Code: FieldCodes; } export interface ModifyItemError { ModifyItemResult: ModifyItemResult; Message: string; ReanameItemCode: ModifyItemResultCode; Code: FieldCodes; } export interface ModifyPlotError { ModifyPlotResult: ModifyPlotResult; Message: string; MoveItemCode: ModifyPlotResultCode; Code: FieldCodes; } export interface GroupActionError { Actions: IActionError[]; Code: FieldCodes; Message: string; } export interface ModifyItemResult { Code: ModifyItemResultCode; Message: string; } export interface ModifySecureTradeResult { Result: ModifySecureTradeResultCode; IsSuccess: boolean; Details: string; SecureTradeID: string; } export interface MoveItemRequest { MoveItemID: string; StackHash: string; UnitCount: number; To: MoveItemRequestLocation; From: MoveItemRequestLocation; } export interface MoveItemRequestLocation { CharacterID: string; EntityID: string; Position: number; ContainerID: string; DrawerID: string; GearSlotIDs: string[]; VoxSlot: SubItemSlot; BuildingID: string; WorldPosition: Vec3F; Rotation: Euler3f; Location: MoveItemRequestLocationType; } export interface MoveItemResult { MovedItemIDs: string[]; CreatedEntityID: string; Code: MoveItemResultCode; Message: string; } export interface ModifyVoxJobResult { Result: ModifyVoxJobResultCode; IsSuccess: boolean; Details: string; MovedItemID: string; DiscoveredRecipeIDs: string[]; } export interface IGroupInvite { Code: string; Shard: number; Status: InviteStatus; TargetsID128: string; ForGroup: string; ForGroupType: GroupTypes; Created: string; MaxUses: number; Uses: number; DurationTicks: number; } export interface IActionError { Code: ActionErrorCode; Message: string; } export interface MessageOfTheDay { Title: string; HTMLContent: string; Duration: number; Channels: number[]; ChannelsAsLongs: number[]; ID: string; UtcDisplayStart: string; UtcDisplayEnd: string; UtcCreated: string; } export interface PatchNote { Channels: number[]; ChannelsAsLongs: number[]; HTMLContent: string; Title: string; PatchNumber: string; ID: string; UtcDisplayStart: string; UtcDisplayEnd: string; UtcCreated: string; } export interface BaseContentModel { ID: string; UtcDisplayStart: string; UtcDisplayEnd: string; UtcCreated: string; } export interface PatcherAlert { Message: string; ID: string; UtcDisplayStart: string; UtcDisplayEnd: string; UtcCreated: string; } export interface PatcherHero { HTMLContent: string; Priority: number; ID: string; UtcDisplayStart: string; UtcDisplayEnd: string; UtcCreated: string; } export interface ModifyPlotResult { Code: ModifyPlotResultCode; Message: string; QueueStatus: QueueStatusMessage; } export interface Euler3f { roll: number; pitch: number; yaw: number; x: number; y: number; z: number; } export interface Vec2f { x: number; y: number; } export interface Vec3f { x: number; y: number; z: number; } export interface SecureTradeItem { ItemID: string; UnitCount: number; } export interface ArchetypeInfo { description: string; faction: Faction; id: Archetype; name: string; } export interface Channel { ID: number; Name: string; Description: string; Permissions: PatchPermissions; } export interface SimpleCharacter { archetype: Archetype; faction: Faction; gender: Gender; id: string; lastLogin: string; name: string; race: Race; shardID: number; } export interface Character { archetype: Archetype; attributes: { [key: string]: number; }; traitIDs: string[]; faction: Faction; gender: Gender; id: string; lastLogin: string; name: string; race: Race; shardID: number; } export interface ControlGameState { arthurianScore: number; controlPoints: ControlPoint[]; gameState: number; timeLeft: number; tuathaDeDanannScore: number; vikingScore: number; } export interface ControlPoint { faction: string; id: string; size: string; x: number; y: number; } export interface FactionInfo { description: string; id: number; name: string; shortName: string; } export interface PatcherAlert { id: string; message: string; utcDateEnd: string; utcDateStart: string; } export interface PatcherHeroContent { content: string; id: string; priority: number; utcDateEnd: string; utcDateStart: string; } export interface PlayerAttributeOffset { race: Race; gender: Gender; attributeOffsets: { [key: string]: number; }; } export interface PlayerPresence { characterID: string; connectedZoneInstanceIDs: number[]; activeZoneInstanceID: number; desiredZoneInstanceID: number; } export interface PlayerStatAttribute { baseValue: number; derivedFrom: string; description: string; maxOrMultipler: number; name: string; type: PlayerStatType; units: string; } export interface RaceInfo { name: string; description: string; faction: Faction; id: Race; } export interface ServerModel { accessLevel: AccessType; channelID: number; channelPatchPermissions: number; host: string; name: string; playerMaximum: number; shardID: number; status: ServerStatus; apiHost: string; } export interface ServerPresence { address: string; zoneResourceID: number; zoneInstanceID: number; shardID: number; zoneBoundsMax: Vec2f; zoneBoundsMin: Vec2f; restrictToFaction: Faction; isStartingZone: boolean; isHidden: boolean; isMainInstance: boolean; } export interface ServerState { controlGameState: ControlGameState; playerCounts: PlayerCounts; spawnPoints: SpawnPoint[]; } export interface SpawnPoint { id: string; faction: Faction; position: Vec3f; } export interface PlayerCounts { arthurian: number; maxPlayers: number; tuatha: number; viking: number; } export interface StartingServer { Address: string; ZoneInstanceID: number; } export interface ZoneInfo { ID: string; Name: string; Address: string; Bounds: string; } export interface Trait { id: string; name: string; description: string; icon: string; points: number; prerequisites: string[]; } export interface OptionalAndRequiredTraits { required: string[]; optional: string[]; } export interface ExclusiveTraits { ids: string[]; minRequired: number; maxAllowed: number; } export interface TraitList { traits: Trait[]; factions: { [key: string]: OptionalAndRequiredTraits; }; races: { [key: string]: OptionalAndRequiredTraits; }; archetypes: { [key: string]: OptionalAndRequiredTraits; }; ranks: string[][]; exclusivity: ExclusiveTraits[]; } export interface WarbandMember { additionalPermissions: string[]; archetype: Archetype; avatar: string; blood: CurrentMaxValue; characterID: string; gender: Gender; health: CurrentMaxValue[]; joined: string; name: string; panic: CurrentMaxValue; parted: string; race: Race; rank: string; stamina: CurrentMaxValue; temperature: Temperature; wounds: number[]; } export interface ApiErrorResponse { Code: number; Message: string; FieldCodes: IFieldCode[]; } export interface BadRequestFieldCode { Code: FieldCodes; Message: string; } export interface UnspecifiedRequestError { Code: FieldCodes; Message: string; } export interface InvalidModel { ModelErrors: ModelError[]; Code: FieldCodes; Message: string; } export interface ModelError { Message: string; ParamName: string; TypeName: string; } export interface ExecutionErrorFieldCode { Code: FieldCodes; Message: string; } export interface UnspecifiedExecutionError { Code: FieldCodes; Message: string; } export interface TimeoutError { Code: FieldCodes; Message: string; } export interface UnhandledExecutionException { Exception: string; Code: FieldCodes; Message: string; } export interface DoesNotExist { Code: FieldCodes; Message: string; } export interface UserStateConflict { Code: FieldCodes; Message: string; } export interface InsufficientResource { Resources: ResourceRequirement[]; Code: FieldCodes; Message: string; } export interface ResourceRequirement { Name: string; Required: Object; Available: Object; } export interface IFieldCode { Code: FieldCodes; Message: string; } export interface NotAllowedFieldCode { Code: FieldCodes; Message: string; } export interface UnspecifiedNotAllowed { Code: FieldCodes; Message: string; } export interface RateLimitExceeded { Retry: number; Code: FieldCodes; Message: string; } export interface InternalAction { Code: FieldCodes; Message: string; } export interface ServiceUnavailableFieldCode { Code: FieldCodes; Message: string; } export interface UnspecifiedServiceUnavailable { Code: FieldCodes; Message: string; } export interface DatabaseUnavailable { Code: FieldCodes; Message: string; } export interface GroupServiceUnavailable { Code: FieldCodes; Message: string; } export interface GameServiceUnavailable { Code: FieldCodes; Message: string; } export interface PresenceServiceUnavailable { Code: FieldCodes; Message: string; } export interface UnauthorizedFieldCode { Code: FieldCodes; Message: string; } export interface UnspecifiedAuthorizationDenied { Code: FieldCodes; Message: string; } export interface APIKeyAuthorizationFailed { Code: FieldCodes; Message: string; } export interface LoginTokenAuthorizationFailed { Code: FieldCodes; Message: string; } export interface RealmRestricted { Code: FieldCodes; Message: string; } export declare enum APIPermissions { None = 0, Equipment = 1, Inventory = 2, StatsAndTraits = 3, LiveStatus = 4, Progression = 5, ManageEquipment = 6, ManageInventory = 6, Friends = 10, Enemies = 11, ActiveWarband = 12, Battlegroup = 13, Warbands = 14, Order = 15, Campaigns = 16, Invites = 17, LiveWarbandStatus = 18, LiveBattlegroupStatus = 19, VoxInventory = 20, VoxJobs = 21, ManageVoxJobs = 22, Plot = 30, PlotQueue = 31, ManagePlot = 32, All = 2147483647, } export declare enum PlayerStatType { None = 0, Primary = 1, Secondary = 2, Derived = 3, Hidden = 4, } export declare enum SubItemSlot { Invalid = 0, PrimarySubstance = 1, SecondarySubstance1 = 2, SecondarySubstance2 = 3, SecondarySubstance3 = 4, Alloy = 5, WeaponBlade = 6, WeaponHandle = 7, NonRecipe = 8, } export declare enum Archetype { BlackKnight = 8, Fianna = 9, Mjolnir = 10, Physician = 11, Empath = 12, Stonehealer = 13, Blackguard = 14, ForestStalker = 15, WintersShadow = 16, } export declare enum Faction { Factionless = 0, TDD = 1, Viking = 2, Arthurian = 3, COUNT = 4, } export declare enum Gender { None = 0, Male = 1, Female = 2, } export declare enum Race { Luchorpan = 2, Valkyrie = 4, HumanMaleV = 15, HumanMaleA = 16, HumanMaleT = 17, Pict = 18, } export declare enum ProgressionResultCode { Success = 0, InProgress = 1, PlayerNotFound = 2, DailyLogNotFound = 3, DBError = 4, DailyLogNotPublished = 5, NotNextDayLog = 6, InItemLoadoutScenario = 7, InvalidRequest = -1, } export declare enum ModifyItemResultCode { Invalid = 0, Success = 1, NotSupported = 2, InvalidName = 3, PermissionDenied = 4, EntityNotFound = 5, ItemNotFound = 6, IncompatiblePermissions = 7, } export declare enum ModifySecureTradeResultCode { Success = 0, NoTrade = 1, IncorrectState = 2, ItemNotFound = 3, InventoryNotFound = 4, DuplicateItemInRequest = 5, NoPendingInvite = 6, MissingFaction = 7, FactionMismatch = 8, TradeSourceNotAlive = 9, TradeTargetNotAlive = 10, NoEntityPosition = 11, TooFarAway = 12, EntityMismatch = 13, CanceledEntityMissing = 14, DBError = 15, NotLoggedIn = 16, EntityToTradeWithNotFound = 17, CannotTradeWithSelf = 18, MoveItemError = 19, EntityCannotTrade = 20, LockTimeNotPassed = 21, InvalidRequest = -1, } export declare enum MoveItemRequestLocationType { Invalid = 0, Container = 1, Equipment = 2, Ground = 3, Inventory = 4, Vox = 5, Trash = 6, BuildingPlaced = 7, } export declare enum MoveItemResultCode { Success = 0, None = 1, Timeout = 2, PlayerNotFound = 3, EntityNotFound = 4, ItemNotFound = 5, ItemNotValid = 6, MixedError = 7, TooManyItems = 8, InventoryNotFound = 9, EquipmentNotFound = 10, DefinitionNotFound = 11, SecureTradeNotFound = 12, InvalidParameter = 13, SpatialNotFound = 14, ItemFeatureTurnedOff = 15, BrokenItem = 16, ItemRequirementNotMet = 17, ItemStatRequirementNotMet = 18, EntityNotValid = 19, MultiItemMoveNotSupported = 20, ItemsDoNotStack = 21, TooFarAway = 22, PermissionDenied = 23, ItemInversion = 24, InvalidVoxSlot = 25, ItemCannotBeTraded = 26, RestrictedToScenario = 27, CannotRemoveFromRunningScenario = 28, TrashingItemNotAllowed = 29, OutOfRange = 30, } export declare enum ModifyVoxJobResultCode { Success = 0, JobAlreadyExists = 1, InvalidJob = 2, NoCurrentJob = 3, ItemsInVox = 4, IncorrectJobState = 5, DBError = 6, NotSupported = 7, InvalidRecipe = 8, TooManyIngredients = 9, NotEnoughIngredients = 10, IncorrectIngredient = 11, InvalidIngredient = 12, InvalidQuality = 13, InventoryFull = 14, NoRepairPoints = 15, InvalidUnitCount = 16, ParameterError = 17, VoxNotFound = 18, RecipeAlreadyDiscovered = 19, RecipeNotSet = 20, ItemSlotNotSupported = 21, IngredientsExist = 22, VoxBroken = 23, IngredientBroken = 24, PlayerNotFound = 25, MoveItemError = 26, InvalidItemName = 27, InvalidRequest = -1, } export declare enum InviteStatus { Active = 0, Revoked = 1, UsageLimitReached = 2, Expired = 3, } export declare enum GroupTypes { Warband = 0, Battlegroup = 1, Order = 2, Campaign = 3, } export declare enum ActionErrorCode { UnspecifiedError = 0, ServerException = 1, NoActionRequired = 2, GeneralDatabaseError = 3, PermissionDenied = 4, CharacterNotFound = 5, GroupNotFound = 6, WrongGroupType = 7, WrongFaction = 8, NameLength = 9, NameContainsInvalidCharacters = 10, NameContainsNaughtyWords = 11, NameContainsReservedWords = 12, NameAlreadyInUse = 13, ActiveWarbandAlreadyExists = 14, AlreadyAnOrderMember = 15, MemberLimitReached = 16, InviteCodeNotFound = 17, InviteRequirementsNotMet = 18, InviteExpired = 19, InviteRevoked = 20, InviteUsageLimitReached = 21, RankLimitReached = 22, InvalidRankLevel = 23, } export declare enum PatchPermissions { Public = 0, AllBackers = 1, InternalTest = 2, Development = 4, Alpha = 8, Beta1 = 16, Beta2 = 32, Beta3 = 64, } export declare enum ResourceNodePermissions { None = 0, Take = 1, AutoDiscovered = 2, All = -1, } export declare enum PermissibleSetKeyType { Invalid = 0, Faction = 1, ScenarioTeam = 2, ScenarioRole = 3, } export declare enum PermissibleTargetType { Invalid = 0, Any = 1, Faction = 2, Character = 3, ScenarioTeam = 4, Warband = 5, CharactersWarband = 6, CharactersFaction = 7, CharactersOrder = 8, InNoScenario = 9, Inverse = 10, And = 11, ScenarioRole = 12, Scenario = 13, } export declare enum VoxJobType { Invalid = 0, Block = 1, Grind = 2, Make = 3, Purify = 4, Refine = 5, Repair = 6, Salvage = 7, Shape = 8, } export declare enum ItemPermissions { None = 0, Trade = 1, Pickup = 2, Trash = 4, CraftWithVox = 8, Control = 16, AddContents = 32, RemoveContents = 64, ViewContents = 128, Drop = 256, ModifyDisplay = 512, All = -1, } export declare enum ModifyPlotResultCode { Success = 0, PlotNotFound = 1, CharacterNotFound = 2, InvalidParameter = 3, NoMatchingPermissionSetFound = 4, PermissionDenied = 5, CharacterNotOnPlot = 6, PlotNotCompatibleWithScenario = 7, PlotNotCompatibleWithFaction = 8, ScenarioNotFound = 9, TeamNotForScenario = 10, } export declare enum PlotPermissions { None = 0, BuildStructure = 1, DismantleStructure = 2, RemoveDroppedBlocks = 4, ModifyBuildQueue = 8, Owned = 16, UseSpawnPoint = 32, ModifyItems = 64, NoPlayerOwnerPermissions = 111, All = -1, } export declare enum AccessType { Public = 0, Beta3 = 1, Beta2 = 2, Beta1 = 3, Alpha = 4, InternalTest = 5, Employees = 6, } export declare enum SpawnPointPermissions { None = 0, Spawn = 1, All = -1, } export declare enum ServerStatus { Offline = 0, Starting = 1, Online = 2, } export declare enum FieldCodes { BasicSuccess = 0, GroupActionSuccess = 1, ModifyVoxJobSuccess = 2, MoveItemSuccess = 3, ProgressionSuccess = 4, ModifySecureTradeSuccess = 5, ModifyPlotSuccess = 6, ModifyItemSuccess = 7, LoginSuccess = 8, UnspecifiedAuthorizationDenied = 1000, APIKeyAuthorizationFailed = 1001, LoginTokenAuthorizationFailed = 1002, RealmRestricted = 1003, LoginFailed = 1004, LoginThrottled = 1005, UnspecifiedNotAllowed = 2000, RateLimitExceeded = 2001, InternalAction = 2002, UnspecifiedRequestError = 3000, UnspecifiedExecutionError = 4000, UnhandledExecutionException = 4001, DoesNotExist = 4002, UserStateConflict = 4003, InsufficientResource = 4004, VoxJobError = 4005, MoveItemError = 4006, SecureTradeError = 4007, ProgressionError = 4008, GroupActionError = 4009, TimeoutError = 4010, ModifyItemError = 4011, UnspecifiedServiceUnavailable = 5000, DatabaseUnavailable = 5001, GroupServiceUnavailable = 5002, GameServiceUnavailable = 5003, PresenceServiceUnavailable = 5004, InvalidModel = 30001, } export declare const CharactersAPI: { GetCharactersV1: (config: RequestConfig, loginToken: string) => Promise<RequestResult>; GetCharactersOnShardV1: (config: RequestConfig, loginToken: string, shardID: number) => Promise<RequestResult>; GetCharacterV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; DeleteCharacterV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; CreateCharacterV1: (config: RequestConfig, loginToken: string, shardID: number, character: Partial<Character>) => Promise<RequestResult>; }; export declare const ContentAPI: { MessageOfTheDayV1: (config: RequestConfig, channel: number) => Promise<RequestResult>; PatcherHeroContentV1: (config: RequestConfig) => Promise<RequestResult>; PatcherAlertsV1: (config: RequestConfig) => Promise<RequestResult>; }; export declare const CraftingAPI: { SetVoxJob: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, job: VoxJobType) => Promise<RequestResult>; ClearVoxJob: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; SetRecipeID: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, recipeID: string) => Promise<RequestResult>; SetQuality: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, quality: number) => Promise<RequestResult>; SetCustomItemName: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, itemName: string) => Promise<RequestResult>; AddIngredient: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, itemInstanceID: string, unitCount: number, slot: SubItemSlot) => Promise<RequestResult>; RemoveVoxIngredient: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, itemInstanceID: string, unitCount: number) => Promise<RequestResult>; StartVoxJob: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; CollectFinishedVoxJob: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; CancelVoxJob: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; SetVoxItemCount: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, count: number) => Promise<RequestResult>; }; export declare const GameDataAPI: { GetFactionInfoV1: (config: RequestConfig) => Promise<RequestResult>; GetFactionsV1: (config: RequestConfig) => Promise<RequestResult>; GetAttributeInfoV1: (config: RequestConfig, shard: number) => Promise<RequestResult>; GetArchetypesV1: (config: RequestConfig) => Promise<RequestResult>; GetRacesV1: (config: RequestConfig) => Promise<RequestResult>; GetAttributeOffsetsV1: (config: RequestConfig, shard: number) => Promise<RequestResult>; GetOrderPermissionsV1: (config: RequestConfig) => Promise<RequestResult>; }; export declare const GroupsAPI: { CreateWarbandV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; CreateBattlegroupV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; CreateOrderV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, name: string) => Promise<RequestResult>; KickV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, targetID: string, groupID: string) => Promise<RequestResult>; InviteV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, groupID: string, targetID: string, targetName: string) => Promise<RequestResult>; JoinV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, groupID: string, inviteCode: string) => Promise<RequestResult>; QuitV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, groupID: string) => Promise<RequestResult>; AbandonV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, groupID: string) => Promise<RequestResult>; DisbandV1: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, groupID: string) => Promise<RequestResult>; }; export declare const ItemAPI: { MoveItems: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, request: Partial<MoveItemRequest>) => Promise<RequestResult>; BatchMoveItems: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, requests: Partial<MoveItemRequest[]>) => Promise<RequestResult>; SetContainerColor: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, itemInstanceID: string, itemEntityID: string, red: number, green: number, blue: number, alpha: number) => Promise<RequestResult>; RenameItem: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, itemInstanceID: string, itemEntityID: string, newName: string) => Promise<RequestResult>; }; export declare const OrdersAPI: {}; export declare const PresenceAPI: { GetStartingServer: (config: RequestConfig, shardID: number, characterID: string) => Promise<RequestResult>; GetServers: (config: RequestConfig, shardID: number) => Promise<RequestResult>; GetPlayers: (config: RequestConfig, shardID: number) => Promise<RequestResult>; }; export declare const PlotsAPI: { ReleasePlot: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, plotEntityID: string) => Promise<RequestResult>; TakeOwnership: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, plotEntityID: string) => Promise<RequestResult>; GrantPermissions: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, plotEntityID: string, newPermissions: PlotPermissions, target: PermissibleTargetType) => Promise<RequestResult>; RevokePermissions: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, plotEntityID: string, revokePermissions: PlotPermissions, target: PermissibleTargetType) => Promise<RequestResult>; RemoveQueuedBlueprint: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, plotEntityID: string, indexToRemove: number) => Promise<RequestResult>; ReorderQueue: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, plotEntityID: string, indexToMove: number, destinationIndex: number) => Promise<RequestResult>; GetQueueStatus: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, plotEntityID: string) => Promise<RequestResult>; }; export declare const ProgressionAPI: { CollectCharacterDayProgression: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, logID: string) => Promise<RequestResult>; }; export declare const SecureTradeAPI: { Invite: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, tradeTargetID: string) => Promise<RequestResult>; RevokeInvite: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, inviteTargetID: string) => Promise<RequestResult>; AcceptInvite: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, inviterID: string) => Promise<RequestResult>; RejectInvite: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, inviterID: string) => Promise<RequestResult>; AbortSecureTrade: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; Lock: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; Unlock: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; AddItems: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, items: Partial<SecureTradeItem[]>) => Promise<RequestResult>; RemoveItem: (config: RequestConfig, loginToken: string, shardID: number, characterID: string, items: Partial<SecureTradeItem[]>) => Promise<RequestResult>; Confirm: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; CancelTradeConfirmation: (config: RequestConfig, loginToken: string, shardID: number, characterID: string) => Promise<RequestResult>; }; export declare const ServersAPI: { GetServersV1: (config: RequestConfig) => Promise<RequestResult>; GetServersForChannelV1: (config: RequestConfig, channelId: number) => Promise<RequestResult>; GetHostsForServerV1: (config: RequestConfig, channelId: number, name: string) => Promise<RequestResult>; GetAvailableZones: (config: RequestConfig, shard: number) => Promise<RequestResult>; GetZoneInfo: (config: RequestConfig, shard: number, zoneID: string) => Promise<RequestResult>; }; export declare const TraitsAPI: { GetTraitsV1: (config: RequestConfig, shardID: number) => Promise<RequestResult>; }; export interface CurrentMaxValue { current: number; maximum: number; } export interface Temperature { current: number; freezingThreshold: number; burndingThreshold: number; } export interface Vec2F { x: number; y: number; } export interface Vec3F { x: number; y: number; z: number; }