@csegames/camelot-unchained
Version:
Camelot Unchained Client Library
39 lines (38 loc) • 1.64 kB
JavaScript
;
/**
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
function __export(m) {
for (var p in m) {
if (!exports.hasOwnProperty(p)) exports[p] = m[p];
}
}
Object.defineProperty(exports, "__esModule", { value: true });
var configCategory_1 = require("./configCategory");
exports.configCategory = configCategory_1.default;
var configGroup_1 = require("./configGroup");
exports.configGroup = configGroup_1.default;
var ConfigVar_1 = require("./ConfigVar");
exports.ConfigVar = ConfigVar_1.default;
var dxKeyCodes_1 = require("./dxKeyCodes");
exports.dxKeyCodes = dxKeyCodes_1.default;
var jsKeyCodes_1 = require("./jsKeyCodes");
exports.jsKeyCodes = jsKeyCodes_1.default;
var jsToDXKeyCodeMap_1 = require("./jsToDXKeyCodeMap");
exports.jsToDXKeyCodeMap = jsToDXKeyCodeMap_1.default;
var KeyBind_1 = require("./KeyBind");
exports.KeyBind = KeyBind_1.default;
var KeyBindConfigVar_1 = require("./KeyBindConfigVar");
exports.KeyBindConfigVar = KeyBindConfigVar_1.default;
var keyboardModifier_1 = require("./keyboardModifier");
exports.keyboardModifier = keyboardModifier_1.default;
var AudioConfigVar_1 = require("./AudioConfigVar");
exports.AudioConfigVar = AudioConfigVar_1.default;
var VK_KeyCodes_1 = require("./VK_KeyCodes");
exports.vkKeyCodes = VK_KeyCodes_1.default;
var keyCodeMap_1 = require("./keyCodeMap");
exports.getJSKeyCode = keyCodeMap_1.getJSKeyCode;
exports.getVirtualKeyCode = keyCodeMap_1.getVirtualKeyCode;
__export(require("./AudioSetting"));