UNPKG

@csegames/camelot-unchained

Version:

Camelot Unchained Client Library

44 lines (43 loc) 1.63 kB
"use strict"; /** * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http//mozilla.org/MPL/2.0/. */ Object.defineProperty(exports, "__esModule", { value: true }); var Stats = function () { function Stats(stats) { if (stats === void 0) { stats = {}; } this.strength = stats.strength || 0; this.agility = stats.agility || 0; this.endurance = stats.endurance || 0; this.will = stats.will || 0; this.resonance = stats.resonance || 0; this.dexterity = stats.dexterity || 0; this.vitality = stats.vitality || 0; this.attunement = stats.attunement || 0; this.faith = stats.faith || 0; this.eyesight = stats.eyesight || 0; this.hearing = stats.hearing || 0; this.clarity = stats.clarity || 0; this.mass = stats.mass || 0; this.presence = stats.presence || 0; this.affinity = stats.affinity || 0; this.maxMoveSpeed = stats.maxMoveSpeed || 0; this.vision = stats.vision || 0; this.detection = stats.detection || 0; this.carryCapacity = stats.carryCapacity || 0; this.maxPanic = stats.maxPanic || 0; this.panicDelay = stats.panicDelay || 0; this.healthRegeneration = stats.healthRegeneration || 0; this.staminaRegeneration = stats.staminaRegeneration || 0; } Stats.create = function () { var a = new Stats(); return a; }; return Stats; }(); exports.default = Stats;